int
offs(void)
{
- register int i;
- struct natstr *natp;
- coord xorg, yorg;
- coord dx, dy;
- s_char *cp;
- struct natstr *np;
- s_char buf[1024];
+ register int i;
+ struct natstr *natp;
+ coord xorg, yorg;
+ coord dx, dy;
+ s_char *cp;
+ struct natstr *np;
+ s_char buf[1024];
- natp = getnatp(player->cnum);
- xorg = natp->nat_xorg;
- yorg = natp->nat_yorg;
- if (!(cp = getstarg(player->argp[1], "sector or nation? ", buf)))
- return RET_SYN;
- if (index(cp, ',')) { /* x, y pair for offset */
- if (!sarg_xy(cp, &dx, &dy)) {
- pr("Bad sector designation.\n");
- return RET_SYN;
- }
- xorg = dx;
- yorg = dy;
- } else {
- /* actually nation name */
- if ((i = natarg(cp, (s_char *)0)) < 0)
- return RET_SYN;
- np = getnatp(i);
- xorg = np->nat_xorg;
- yorg = np->nat_yorg;
+ natp = getnatp(player->cnum);
+ xorg = natp->nat_xorg;
+ yorg = natp->nat_yorg;
+ if (!(cp = getstarg(player->argp[1], "sector or nation? ", buf)))
+ return RET_SYN;
+ if (index(cp, ',')) { /* x, y pair for offset */
+ if (!sarg_xy(cp, &dx, &dy)) {
+ pr("Bad sector designation.\n");
+ return RET_SYN;
}
- np = getnatp(player->cnum);
- /* NOTE: it's OK to use %d,%d here, because we want abs coords */
- pr("Old offset was %d,%d\n", np->nat_xorg, np->nat_yorg);
- np->nat_xorg = xorg;
- np->nat_yorg = yorg;
- putnat(np);
- pr("New offset was %d,%d\n", xorg, yorg);
- return RET_OK;
+ xorg = dx;
+ yorg = dy;
+ } else {
+ /* actually nation name */
+ if ((i = natarg(cp, (s_char *)0)) < 0)
+ return RET_SYN;
+ np = getnatp(i);
+ xorg = np->nat_xorg;
+ yorg = np->nat_yorg;
+ }
+ np = getnatp(player->cnum);
+ /* NOTE: it's OK to use %d,%d here, because we want abs coords */
+ pr("Old offset was %d,%d\n", np->nat_xorg, np->nat_yorg);
+ np->nat_xorg = xorg;
+ np->nat_yorg = yorg;
+ putnat(np);
+ pr("New offset was %d,%d\n", xorg, yorg);
+ return RET_OK;
}