]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/orde.c
Update copyright notice
[empserver] / src / lib / commands / orde.c
index 7520a77e39649a9ec445b43a388dc96fc1ed7302..12c5c1c0bb0bf28ab3d08abc8e242ab9138cdba9 100644 (file)
@@ -1,11 +1,11 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
- *                           Ken Stevens, Steve McClure
+ *  Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *                Ken Stevens, Steve McClure, Markus Armbruster
  *
- *  This program is free software; you can redistribute it and/or modify
+ *  Empire is free software: you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation; either version 2 of the License, or
+ *  the Free Software Foundation, either version 3 of the License, or
  *  (at your option) any later version.
  *
  *  This program is distributed in the hope that it will be useful,
@@ -14,8 +14,7 @@
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
- *  along with this program; if not, write to the Free Software
- *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *
  *  ---
  *
@@ -30,6 +29,7 @@
  *  Known contributors to this file:
  *     Chad Zabel, 1994
  *     Steve McClure, 2000
+ *     Markus Armbruster, 2004-2013
  */
 
 #include <config.h>
@@ -63,7 +63,6 @@ orde(void)
     int scuttling = 0;
     struct nstr_item nb;
     struct shpstr ship;
-    struct shpstr start;       /* Used for checking database */
     struct ichrstr *i1;
     coord p0x, p0y, p1x, p1y;
     int i;
@@ -83,13 +82,14 @@ orde(void)
                continue;
            }
        }
-       memcpy(&start, &ship, sizeof(struct shpstr));
        sprintf(prompt,
                "Ship #%d, declare, cancel, suspend, resume, level? ",
                ship.shp_uid);
        p = getstarg(player->argp[2], prompt, buf);
        if (player->aborted || !p || !*p)
            return RET_FAIL;
+       if (!check_ship_ok(&ship))
+           return RET_FAIL;
        switch (*p) {
        default:
            pr("Bad order type!\n");
@@ -126,15 +126,12 @@ orde(void)
            p = getstarg(player->argp[4], "Second dest? ", buf);
            if (!p)
                return RET_FAIL;
+           if (!check_ship_ok(&ship))
+               return RET_FAIL;
            if (!*p || !strcmp(p, "-")) {
                pr("A one-way order has been accepted.\n");
            } else if (!strncmp(p, "s", 1)) {
-               if (opt_TRADESHIPS) {
-                   if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
-                       pr("You can't auto-scuttle that ship!\n");
-                       return RET_SYN;
-                   }
-               } else {
+               if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
                    pr("You can't auto-scuttle that ship!\n");
                    return RET_SYN;
                }
@@ -169,11 +166,13 @@ orde(void)
            sprintf(buf1, "Field (1-%d) ", TMAX);
            if (!getstarg(player->argp[3], buf1, buf))
                return RET_SYN;
+           if (!check_ship_ok(&ship))
+               return RET_FAIL;
            sub = atoi(buf);
            /* check to make sure value in within range. */
            if (sub > TMAX || sub < 1) {
                pr("Value must range from 1 to %d\n", TMAX);
-               break;
+               return RET_FAIL;
            }
 
            /* to keep sub in range of our arrays
@@ -182,9 +181,9 @@ orde(void)
            sub = sub - 1;;
 
            if (ship.shp_autonav & AN_AUTONAV) {
-               dest = getstarg(player->argp[4], "Start or End? ", buf);
+               dest = getstarg(player->argp[4], "Start or end? ", buf);
                if (!dest)
-                   break;
+                   return RET_FAIL;
                switch (*dest) {
                default:
                    pr("You must enter 'start' or 'end'\n");
@@ -193,11 +192,12 @@ orde(void)
                case 'E':
                    i1 = whatitem(player->argp[5], "Commodity? ");
                    if (!i1)
-                       break;
-                   p1 = getstarg(player->argp[6], "Amount? ",
-                                 buf);
+                       return RET_FAIL;
+                   p1 = getstarg(player->argp[6], "Amount? ", buf);
                    if (!p1)
                        return RET_SYN;
+                   if (!check_ship_ok(&ship))
+                       return RET_FAIL;
                    level = atoi(p1);
                    if (level < 0) {
                        level = 0;      /* prevent negatives. */
@@ -205,17 +205,18 @@ orde(void)
                    }
                    ship.shp_tstart[sub] = i1->i_uid;
                    ship.shp_lstart[sub] = level;
-                   pr("Order Set \n");
+                   pr("Order set\n");
                    break;
                case 's':
                case 'S':
                    i1 = whatitem(player->argp[5], "Commodity? ");
                    if (!i1)
-                       break;
-                   p1 = getstarg(player->argp[6], "Amount? ",
-                                 buf);
+                       return RET_FAIL;
+                   p1 = getstarg(player->argp[6], "Amount? ", buf);
                    if (!p1)
                        return RET_SYN;
+                   if (!check_ship_ok(&ship))
+                       return RET_FAIL;
                    level = atoi(p1);
                    if (level < 0) {
                        level = 0;
@@ -273,30 +274,20 @@ orde(void)
                ship.shp_tend[i] = tcomm;
            }
        }
-       /*
-          **  Write ship back to database, then give it
-          **  a kick down the autonav route if necessary.
-        */
-
-
-       /* Now do a sanity check. */
-       if (!check_ship_ok(&start))
-           return RET_SYN;
 
        putship(ship.shp_uid, &ship);
     }
     return RET_OK;
 }
 
-static void
-eta_calc(struct shpstr *sp, char *path, int *len, int *nupdates)
+static int
+eta_calc(struct shpstr *sp, int len)
 {
     double mobcost, mobil;
-    int i;
+    int i, nupdates;
 
-    i = strlen(path);
-    *len = i;
-    *nupdates = 1;
+    i = len;
+    nupdates = 1;
 
     mobcost = shp_mobcost(sp);
     mobil = sp->shp_mobil;
@@ -306,9 +297,10 @@ eta_calc(struct shpstr *sp, char *path, int *len, int *nupdates)
            i--;
        } else {
            mobil += (ship_mob_scale * (float)etu_per_update);
-           (*nupdates)++;
+           nupdates++;
        }
     }
+    return nupdates;
 }
 
 static void
@@ -389,10 +381,9 @@ sorde(void)
 {
     int nships = 0;
     int len, updates;
-    char *c;
+    double c;
     struct nstr_item nb;
     struct shpstr ship;
-    char buf[1024];
 
     if (!snxtitem(&nb, EF_SHIP, player->argp[1], NULL))
        return RET_SYN;
@@ -406,29 +397,26 @@ sorde(void)
        if (!nships) {          /* 1st ship, print banner */
            if (player->god)
                pr("own ");
-           pr("shp#     ship type      x,y    ");
-           pr("start    end   ");
-           pr("len  eta\n");
+           pr("shp#     ship type       x,y      start      end   "
+              " len  eta\n");
        }
        nships++;
        if (player->god)
            pr("%3d ", ship.shp_own);
        pr("%4d", nb.cur);
        pr(" %-16.16s", mchr[(int)ship.shp_type].m_name);
-       prxy(" %3d,%-3d", ship.shp_x, ship.shp_y, player->cnum);
+       prxy(" %4d,%-4d", ship.shp_x, ship.shp_y);
 
        if (ship.shp_autonav & AN_AUTONAV) {
            /* Destination 1 */
-           prxy(" %3d,%-3d",
-                ship.shp_destx[1], ship.shp_desty[1], player->cnum);
+           prxy(" %4d,%-4d", ship.shp_destx[1], ship.shp_desty[1]);
 
            /* Destination 2 */
            if ((ship.shp_destx[1] != ship.shp_destx[0])
                || (ship.shp_desty[1] != ship.shp_desty[0])) {
-               prxy(" %3d,%-3d",
-                    ship.shp_destx[0], ship.shp_desty[0], player->cnum);
+               prxy(" %4d,%-4d", ship.shp_destx[0], ship.shp_desty[0]);
            } else
-               pr("        ");
+               pr("          ");
 
            if (ship.shp_autonav & AN_STANDBY)
                pr(" suspended");
@@ -436,17 +424,17 @@ sorde(void)
                pr(" loading");
            else {
                /* ETA calculation */
-
-               c = BestShipPath(buf, ship.shp_x, ship.shp_y,
-                                ship.shp_destx[0], ship.shp_desty[0],
-                                ship.shp_own);
-               if (!c)
+               c = path_find(ship.shp_x, ship.shp_y,
+                             ship.shp_destx[0], ship.shp_desty[0],
+                             ship.shp_own, MOB_SAIL);
+               if (c < 0)
                    pr(" no route possible");
-               else if (*c == 'h')
+               else if (c == 0)
                    pr(" has arrived");
                else {
                    /* distance to destination */
-                   eta_calc(&ship, c, &len, &updates);
+                   len = (int)c;
+                   updates = eta_calc(&ship, len);
                    pr(" %3d %4d", len, updates);
                }
            }