if (!nships) { /* 1st ship, print banner */
if (player->god)
pr("own ");
- pr("shp# ship type x,y ");
- pr("start end ");
- pr("len eta\n");
+ pr("shp# ship type x,y start end "
+ " len eta\n");
}
nships++;
if (player->god)
pr("%3d ", ship.shp_own);
pr("%4d", nb.cur);
pr(" %-16.16s", mchr[(int)ship.shp_type].m_name);
- prxy(" %3d,%-3d", ship.shp_x, ship.shp_y);
+ prxy(" %4d,%-4d", ship.shp_x, ship.shp_y);
if (ship.shp_autonav & AN_AUTONAV) {
/* Destination 1 */
- prxy(" %3d,%-3d", ship.shp_destx[1], ship.shp_desty[1]);
+ prxy(" %4d,%-4d", ship.shp_destx[1], ship.shp_desty[1]);
/* Destination 2 */
if ((ship.shp_destx[1] != ship.shp_destx[0])
|| (ship.shp_desty[1] != ship.shp_desty[0])) {
- prxy(" %3d,%-3d", ship.shp_destx[0], ship.shp_desty[0]);
+ prxy(" %4d,%-4d", ship.shp_destx[0], ship.shp_desty[0]);
} else
- pr(" ");
+ pr(" ");
if (ship.shp_autonav & AN_STANDBY)
pr(" suspended");