]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/orde.c
Fix generation numbers for order command
[empserver] / src / lib / commands / orde.c
index 9ccec04f115116521b3e2612f658a0b9d00e9dda..5151a474b62be014d9a50509b3e54376bd09d03d 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
 int
 orde(void)
 {
-    int diffeachship = 0;
-    int orders, sub, level;
+    int sub, level;
     int scuttling = 0;
     struct nstr_item nb;
     struct shpstr ship;
-    struct shpstr start;       /* Used for checking database */
     struct ichrstr *i1;
     coord p0x, p0y, p1x, p1y;
     int i;
@@ -80,24 +78,18 @@ orde(void)
            continue;
        if (opt_SAIL) {
            if (*ship.shp_path) {
-               if (!diffeachship)
-                   pr("Ship #%d has a \"sail\" path!\n", ship.shp_uid);
+               pr("Ship #%d has a \"sail\" path!\n", ship.shp_uid);
                continue;
            }
        }
-       memcpy(&start, &ship, sizeof(struct shpstr));
        sprintf(prompt,
                "Ship #%d, declare, cancel, suspend, resume, level? ",
                ship.shp_uid);
        p = getstarg(player->argp[2], prompt, buf);
-       if (player->aborted || !p)
+       if (player->aborted || !p || !*p)
+           return RET_FAIL;
+       if (!check_ship_ok(&ship))
            return RET_FAIL;
-       if (!*p) {
-           if (!diffeachship)
-               return RET_FAIL;
-           else
-               continue;
-       }
        switch (*p) {
        default:
            pr("Bad order type!\n");
@@ -121,7 +113,6 @@ orde(void)
            ship.shp_autonav &= ~AN_STANDBY;
            break;
        case 'd':               /* declare path */
-           orders = 0;
            scuttling = 0;
            /* Need location */
            p = getstarg(player->argp[3], "Destination? ", buf);
@@ -132,32 +123,29 @@ orde(void)
            p1x = p0x;
            p1y = p0y;
 
-
-
-           if (!orders) {
-               p = getstarg(player->argp[4], "Second dest? ", buf);
-               if (!p)
-                   return RET_FAIL;
-               if (!*p || !strcmp(p, "-")) {
-                   orders = 1;
-                   pr("A one-way order has been accepted.\n");
-               } else if (!strncmp(p, "s", 1)) {
-                   if (opt_TRADESHIPS) {
-                       if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
-                           pr("You can't auto-scuttle that ship!\n");
-                           return RET_SYN;
-                       }
-                   } else {
+           p = getstarg(player->argp[4], "Second dest? ", buf);
+           if (!p)
+               return RET_FAIL;
+           if (!check_ship_ok(&ship))
+               return RET_FAIL;
+           if (!*p || !strcmp(p, "-")) {
+               pr("A one-way order has been accepted.\n");
+           } else if (!strncmp(p, "s", 1)) {
+               if (opt_TRADESHIPS) {
+                   if (!(mchr[(int)ship.shp_type].m_flags & M_TRADE)) {
                        pr("You can't auto-scuttle that ship!\n");
                        return RET_SYN;
                    }
-                   pr("A scuttle order has been accepted.\n");
-                   scuttling = 1;
                } else {
-                   if (!sarg_xy(p, &p1x, &p1y))
-                       return RET_SYN;
-                   pr("A circular order has been accepted.\n");
+                   pr("You can't auto-scuttle that ship!\n");
+                   return RET_SYN;
                }
+               pr("A scuttle order has been accepted.\n");
+               scuttling = 1;
+           } else {
+               if (!sarg_xy(p, &p1x, &p1y))
+                   return RET_SYN;
+               pr("A circular order has been accepted.\n");
            }
 
            /*
@@ -180,18 +168,16 @@ orde(void)
 
        case 'l':
            /* convert player->argp[3] to an integer */
-           if (player->argp[3])
-               sub = atoi(player->argp[3]);
-           else {
-               sprintf(buf1, "Field (1-%d) ", TMAX);
-               if (!getstarg(player->argp[3], buf1, buf))
-                   return RET_SYN;
-               sub = atoi(buf);
-           }
+           sprintf(buf1, "Field (1-%d) ", TMAX);
+           if (!getstarg(player->argp[3], buf1, buf))
+               return RET_SYN;
+           if (!check_ship_ok(&ship))
+               return RET_FAIL;
+           sub = atoi(buf);
            /* check to make sure value in within range. */
            if (sub > TMAX || sub < 1) {
                pr("Value must range from 1 to %d\n", TMAX);
-               break;
+               return RET_FAIL;
            }
 
            /* to keep sub in range of our arrays
@@ -200,56 +186,53 @@ orde(void)
            sub = sub - 1;;
 
            if (ship.shp_autonav & AN_AUTONAV) {
-               orders = 1;
                dest = getstarg(player->argp[4], "Start or End? ", buf);
-               if (orders) {   /* before dest check */
-                   if (!dest)
-                       break;
-                   switch (*dest) {
-                   default:
-                       pr("You must enter 'start' or 'end'\n");
+               if (!dest)
+                   return RET_FAIL;
+               switch (*dest) {
+               default:
+                   pr("You must enter 'start' or 'end'\n");
+                   return RET_SYN;
+               case 'e':
+               case 'E':
+                   i1 = whatitem(player->argp[5], "Commodity? ");
+                   if (!i1)
+                       return RET_FAIL;
+                   p1 = getstarg(player->argp[6], "Amount? ",
+                                 buf);
+                   if (!p1)
                        return RET_SYN;
-                   case 'e':
-                   case 'E':
-                       i1 = whatitem(player->argp[5], "Commodity? ");
-                       if (!i1)
-                           break;
-                       else {
-                           p1 = getstarg(player->argp[6], "Amount? ",
-                                         buf);
-                           if (!p1)
-                               return RET_SYN;
-                           level = atoi(p1);
-                       }
-                       if (level < 0) {
-                           level = 0;  /* prevent negatives. */
-                           pr("You must use positive number! Level set to 0.\n");
-                       }
-                       ship.shp_tstart[sub] = i1->i_uid;
-                       ship.shp_lstart[sub] = level;
-                       pr("Order Set \n");
-                       break;
-                   case 's':
-                   case 'S':
-                       i1 = whatitem(player->argp[5], "Commodity? ");
-                       if (!i1)
-                           break;
-                       else {
-                           p1 = getstarg(player->argp[6], "Amount? ",
-                                         buf);
-                           if (!p1)
-                               return RET_SYN;
-                           level = atoi(p1);
-                       }
-                       if (level < 0) {
-                           level = 0;
-                           pr("You must use positive number! Level set to 0.\n");
-                       }
-                       ship.shp_tend[sub] = i1->i_uid;
-                       ship.shp_lend[sub] = level;
-                       pr("Order Set \n");
-                       break;
+                   if (!check_ship_ok(&ship))
+                       return RET_FAIL;
+                   level = atoi(p1);
+                   if (level < 0) {
+                       level = 0;      /* prevent negatives. */
+                       pr("You must use positive number! Level set to 0.\n");
                    }
+                   ship.shp_tstart[sub] = i1->i_uid;
+                   ship.shp_lstart[sub] = level;
+                   pr("Order Set \n");
+                   break;
+               case 's':
+               case 'S':
+                   i1 = whatitem(player->argp[5], "Commodity? ");
+                   if (!i1)
+                       return RET_FAIL;
+                   p1 = getstarg(player->argp[6], "Amount? ",
+                                 buf);
+                   if (!p1)
+                       return RET_SYN;
+                   if (!check_ship_ok(&ship))
+                       return RET_FAIL;
+                   level = atoi(p1);
+                   if (level < 0) {
+                       level = 0;
+                       pr("You must use positive number! Level set to 0.\n");
+                   }
+                   ship.shp_tend[sub] = i1->i_uid;
+                   ship.shp_lend[sub] = level;
+                   pr("Order Set \n");
+                   break;
                }
            } else
                pr("You need to 'declare' a ship path first, see 'info order'\n");
@@ -298,15 +281,6 @@ orde(void)
                ship.shp_tend[i] = tcomm;
            }
        }
-       /*
-          **  Write ship back to database, then give it
-          **  a kick down the autonav route if necessary.
-        */
-
-
-       /* Now do a sanity check. */
-       if (!check_ship_ok(&start))
-           return RET_SYN;
 
        putship(ship.shp_uid, &ship);
     }