/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* pdump.c: Dump plane information
- *
+ *
* Known contributors to this file:
* John Yockey, 1997
* Steve McClure, 1998
*/
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "xy.h"
-#include "plane.h"
-#include "nsc.h"
-#include "nuke.h"
-#include "file.h"
-#include "nat.h"
-#include "deity.h"
-#include "optlist.h"
+#include <config.h>
+
#include "commands.h"
+#include "nuke.h"
+#include "plane.h"
int
pdump(void)
{
- int nplanes;
- struct nstr_item np;
- struct plnstr plane;
- int field[128];
- struct natstr *natp;
- int n,i;
- time_t now;
+ int nplanes;
+ struct nstr_item np;
+ struct plnstr plane;
+ struct nukstr nuke;
+ int field[128];
+ struct natstr *natp;
+ int n, i;
+ time_t now;
+
+ if (!snxtitem(&np, EF_PLANE, player->argp[1], NULL))
+ return RET_SYN;
+ prdate();
- if (!snxtitem(&np, EF_PLANE, player->argp[1]))
- return RET_SYN;
- prdate();
+ if (!player->argp[2]) {
+ for (n = 1; n <= 32; n++)
+ field[n - 1] = n;
+ field[n - 1] = 0;
+ } else {
+ n = 2;
+ i = 0;
+ while (player->argp[n]) {
- if (!player->argp[2]) {
- for (n = 1; n <= 32; n++) field[n-1] = n;
- field[n-1] = 0;
- } else {
- n = 2;
- i = 0;
- while (player->argp[n]) {
+ if (!strcmp("type", player->argp[n])) {
+ field[i++] = 1;
+ } else if (!strcmp("x", player->argp[n])) {
+ field[i++] = 2;
+ } else if (!strcmp("y", player->argp[n])) {
+ field[i++] = 3;
+ } else if (!strcmp("wing", player->argp[n])) {
+ field[i++] = 4;
+ } else if (!strcmp("eff", player->argp[n])) {
+ field[i++] = 5;
+ } else if (!strcmp("mob", player->argp[n])) {
+ field[i++] = 6;
+ } else if (!strcmp("tech", player->argp[n])) {
+ field[i++] = 7;
+ } else if (!strcmp("att", player->argp[n])) {
+ field[i++] = 8;
+ } else if (!strcmp("def", player->argp[n])) {
+ field[i++] = 9;
+ } else if (!strcmp("acc", player->argp[n])) {
+ field[i++] = 10;
+ } else if (!strcmp("react", player->argp[n])) {
+ field[i++] = 11;
+ } else if (!strcmp("range", player->argp[n])) {
+ field[i++] = 12;
+ } else if (!strcmp("load", player->argp[n])) {
+ field[i++] = 13;
+ } else if (!strcmp("fuel", player->argp[n])) {
+ field[i++] = 14;
+ } else if (!strcmp("hard", player->argp[n])) {
+ field[i++] = 15;
+ } else if (!strcmp("ship", player->argp[n])) {
+ field[i++] = 16;
+ } else if (!strcmp("land", player->argp[n])) {
+ field[i++] = 17;
+ } else if (!strcmp("laun", player->argp[n])) {
+ field[i++] = 18;
+ } else if (!strcmp("orb", player->argp[n])) {
+ field[i++] = 19;
+ } else if (!strcmp("nuke", player->argp[n])) {
+ field[i++] = 20;
+ } else if (!strcmp("grd", player->argp[n])) {
+ field[i++] = 21;
+ } else {
+ pr("Unrecognized field %s\n", player->argp[n]);
+ }
+ if (n++ > 100) {
+ pr("Too many fields\n");
+ return RET_FAIL;
+ }
+ }
+ field[i] = 0;
+ }
- if (!strcmp("type",player->argp[n])) {
- field[i++] = 1;
- } else if (!strcmp("x",player->argp[n])) {
- field[i++] = 2;
- } else if (!strcmp("y",player->argp[n])) {
- field[i++] = 3;
- } else if (!strcmp("wing",player->argp[n])) {
- field[i++] = 4;
- } else if (!strcmp("eff",player->argp[n])) {
- field[i++] = 5;
- } else if (!strcmp("mob",player->argp[n])) {
- field[i++] = 6;
- } else if (!strcmp("tech",player->argp[n])) {
- field[i++] = 7;
- } else if (!strcmp("att",player->argp[n])) {
- field[i++] = 8;
- } else if (!strcmp("def",player->argp[n])) {
- field[i++] = 9;
- } else if (!strcmp("acc",player->argp[n])) {
- field[i++] = 10;
- } else if (!strcmp("react",player->argp[n])) {
- field[i++] = 11;
- } else if (!strcmp("range",player->argp[n])) {
- field[i++] = 12;
- } else if (!strcmp("load",player->argp[n])) {
- field[i++] = 13;
- } else if (!strcmp("fuel",player->argp[n])) {
- field[i++] = 14;
- } else if (!strcmp("hard",player->argp[n])) {
- field[i++] = 15;
- } else if (!strcmp("ship",player->argp[n])) {
- field[i++] = 16;
- } else if (!strcmp("land",player->argp[n])) {
- field[i++] = 17;
- } else if (!strcmp("laun",player->argp[n])) {
- field[i++] = 18;
- } else if (!strcmp("orb",player->argp[n])) {
- field[i++] = 19;
- } else if (!strcmp("nuke",player->argp[n])) {
- field[i++] = 20;
- } else if (!strcmp("grd",player->argp[n])) {
- field[i++] = 21;
- } else {
- pr("Unrecognized field %s\n",player->argp[n]);
- }
- if (n++ > 100) {
- pr("Too many fields\n");
- return RET_FAIL;
- }
- }
- field[i] = 0;
+ if (player->god)
+ pr(" ");
+ time(&now);
+ pr("DUMP PLANES %ld\n", (long)now);
+ if (player->god)
+ pr("own ");
+ pr("id");
+ n = 0;
+ while (field[n]) {
+ switch (field[n]) {
+ case 1:
+ pr(" type");
+ break;
+ case 2:
+ pr(" x");
+ break;
+ case 3:
+ pr(" y");
+ break;
+ case 4:
+ pr(" wing");
+ break;
+ case 5:
+ pr(" eff");
+ break;
+ case 6:
+ pr(" mob");
+ break;
+ case 7:
+ pr(" tech");
+ break;
+ case 8:
+ pr(" att");
+ break;
+ case 9:
+ pr(" def");
+ break;
+ case 10:
+ pr(" acc");
+ break;
+ case 11:
+ pr(" react");
+ break;
+ case 12:
+ pr(" range");
+ break;
+ case 13:
+ pr(" load");
+ break;
+ case 14:
+ pr(" fuel");
+ break;
+ case 15:
+ pr(" hard");
+ break;
+ case 16:
+ pr(" ship");
+ break;
+ case 17:
+ pr(" land");
+ break;
+ case 18:
+ pr(" laun");
+ break;
+ case 19:
+ pr(" orb");
+ break;
+ case 20:
+ pr(" nuke");
+ break;
+ case 21:
+ pr(" grd");
+ break;
}
+ n++;
+ }
+ pr("\n");
+ nplanes = 0;
+ natp = getnatp(player->cnum);
+ while (nxtitem(&np, &plane)) {
+ if (!player->owner || plane.pln_own == 0)
+ continue;
+ nplanes++;
if (player->god)
- pr(" ");
- time(&now);
- pr("DUMP PLANES %d\n", now);
- if (player->god)
- pr("own ");
- pr("id");
+ pr("%d ", plane.pln_own);
+ pr("%d", np.cur);
n = 0;
while (field[n]) {
- switch (field[n]) {
- case 1: pr(" type"); break;
- case 2: pr(" x"); break;
- case 3: pr(" y"); break;
- case 4: pr(" wing"); break;
- case 5: pr(" eff"); break;
- case 6: pr(" mob"); break;
- case 7: pr(" tech"); break;
- case 8: pr(" att"); break;
- case 9: pr(" def"); break;
- case 10: pr(" acc"); break;
- case 11: pr(" react"); break;
- case 12: pr(" range"); break;
- case 13: pr(" load"); break;
- case 14: pr(" fuel"); break;
- case 15: pr(" hard"); break;
- case 16: pr(" ship"); break;
- case 17: pr(" land"); break;
- case 18: pr(" laun"); break;
- case 19: pr(" orb"); break;
- case 20: pr(" nuke"); break;
- case 21: pr(" grd"); break;
- }
- n++;
+ switch (field[n++]) {
+ case 1:
+ pr(" %.4s", plchr[(int)plane.pln_type].pl_name);
+ break;
+ case 2:
+ pr(" %d", xrel(natp, plane.pln_x));
+ break;
+ case 3:
+ pr(" %d", yrel(natp, plane.pln_y));
+ break;
+ case 4:
+ pr(" %c", plane.pln_wing ? plane.pln_wing : '~');
+ break;
+ case 5:
+ pr(" %d", plane.pln_effic);
+ break;
+ case 6:
+ pr(" %d", plane.pln_mobil);
+ break;
+ case 7:
+ pr(" %d", plane.pln_tech);
+ break;
+ case 8:
+ pr(" %d", pln_att(&plane));
+ break;
+ case 9:
+ pr(" %d", pln_def(&plane));
+ break;
+ case 10:
+ pr(" %d", pln_acc(&plane));
+ break;
+ case 11:
+ pr(" %d", plane.pln_range);
+ break;
+ case 12:
+ pr(" %d", pln_range_max(&plane));
+ break;
+ case 13:
+ pr(" %d", pln_load(&plane));
+ break;
+ case 14:
+ pr(" %d", plchr[(int)plane.pln_type].pl_fuel);
+ break;
+ case 15:
+ pr(" %d", plane.pln_harden);
+ break;
+ case 16:
+ pr(" %d", plane.pln_ship);
+ break;
+ case 17:
+ pr(" %d", plane.pln_land);
+ break;
+ case 18:
+ pr(pln_is_in_orbit(&plane) ? " Y" : " N");
+ break;
+ case 19:
+ pr(pln_is_in_orbit(&plane)
+ && (plane.pln_flags & PLN_SYNCHRONOUS)
+ ? " Y" : " N");
+ break;
+ case 20:
+ if (getnuke(nuk_on_plane(&plane), &nuke)) {
+ pr(" %.5s", nchr[nuke.nuk_type].n_name);
+ break;
+ } else
+ pr(" N/A");
+ break;
+ case 21:
+ pr(" %c", plane.pln_flags & PLN_AIRBURST ? 'A' : 'G');
+ break;
+ }
}
pr("\n");
+ }
+ if (nplanes == 0) {
+ if (player->argp[1])
+ pr("%s: No plane(s)\n", player->argp[1]);
+ else
+ pr("%s: No plane(s)\n", "");
+ return RET_FAIL;
+ } else
+ pr("%d plane%s\n", nplanes, splur(nplanes));
- nplanes = 0;
- natp = getnatp(player->cnum);
- while (nxtitem(&np, (s_char *)&plane)) {
- if (!player->owner || plane.pln_own == 0)
- continue;
- nplanes++;
- if (player->god)
- pr("%3d ", plane.pln_own);
- pr("%d", np.cur);
- n = 0;
- while (field[n]) {
- switch (field[n++]) {
- case 1: pr(" %0.4s", plchr[(int)plane.pln_type].pl_name); break;
- case 2: pr(" %d", xrel(natp, plane.pln_x)); break;
- case 3: pr(" %d", yrel(natp, plane.pln_y)); break;
- case 4: if (plane.pln_wing == ' ')
- pr(" ~");
- else
- pr(" %c", plane.pln_wing);
- break;
- case 5: pr(" %d", plane.pln_effic); break;
- case 6: pr(" %d", plane.pln_mobil); break;
- case 7: pr(" %d", plane.pln_tech); break;
- case 8: pr(" %d", plane.pln_att); break;
- case 9: pr(" %d", plane.pln_def); break;
- case 10: pr(" %d", plane.pln_acc); break;
- case 11: pr(" %d", plane.pln_range); break;
- case 12: pr(" %d", plane.pln_range_max); break;
- case 13: pr(" %d", plane.pln_load); break;
- case 14: pr(" %d", plane.pln_fuel); break;
- case 15: pr(" %d", plane.pln_harden); break;
- case 16: pr(" %d", plane.pln_ship); break;
- case 17: pr(" %d", plane.pln_land); break;
- case 18: if ((plchr[(int)plane.pln_type].pl_flags & (P_O|P_M)) == P_O) {
- pr(" %c", (plane.pln_flags & PLN_LAUNCHED)?'Y':'N');
- } else pr (" N"); break;
- case 19: if ((plchr[(int)plane.pln_type].pl_flags & (P_O|P_M)) == P_O) {
- pr(" %c", opt_ORBIT?(plane.pln_flags & PLN_SYNCHRONOUS)?'Y':'N':'N');
- } else pr (" N"); break;
- case 20: if (plane.pln_nuketype != -1) {
- pr(" %0.5s", nchr[(int)plane.pln_nuketype].n_name); break;
- } else pr(" N/A"); break;
-
- case 21: pr(" %c", plane.pln_flags & PLN_AIRBURST?'A':'G'); break;
- }
- }
- pr("\n");
- }
- if (nplanes == 0) {
- if (player->argp[1])
- pr("%s: No plane(s)\n", player->argp[1]);
- else
- pr("%s: No plane(s)\n", "");
- return RET_FAIL;
- }else
- pr("%d plane%s\n", nplanes, splur(nplanes));
-
- return RET_OK;
+ return RET_OK;
}