/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* peek.c: Show hidden values report (deity)
- *
+ *
* Known contributors to this file:
* Jeff Wallace, 1989
* Pat Loney, 1998
* Steve McClure, 1998
*/
-#include "misc.h"
-#include "player.h"
-#include "sect.h"
-#include "xy.h"
-#include "nsc.h"
-#include "nat.h"
+#include <config.h>
+
#include "commands.h"
-#include "version.h" /* need to OBSOLETE hidden command */
int
-peek(void)
+c_peek(void)
{
struct sctstr sect;
int nsect;
struct nstr_sect nstr;
-#if EMP_VERS_MINOR == 2 && EMP_VERS_PATCH <= 22
- /*
- * OBSOLETE
- * Can be removed once hidden command is removed from empmod.c
- */
- if (player->argp[0][0] == 'h')
- pr("The hidden command has been renamed to peek, use peek in the future\n");
-#endif
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
prdate();
if (!player->owner)
continue;
if (nsect++ == 0) {
- if (player->god)
- pr(" ");
- pr("HIDDEN VALUES old che------- plague----\n");
- if (player->god)
- pr("own ");
- pr(" sect eff own loyal cnum value stage time mines\n");
+ pr(" HIDDEN VALUES che------- plague----\n");
+ pr("own sect eff loyal cnum value stage time mines\n");
}
- if (player->god)
- pr("%3d ", sect.sct_own);
- prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
- pr(" %c %3d%% %3d %3d %3d %3d %3d %3d %3d",
+ pr("%3d ", sect.sct_own);
+ prxy("%4d,%-4d", nstr.x, nstr.y);
+ pr(" %c %3d%% %3d %3d %3d %3d %3d %3d",
dchr[sect.sct_type].d_mnem, sect.sct_effic,
- sect.sct_oldown, sect.sct_loyal,
- sect.sct_che_target, sect.sct_che,
+ sect.sct_loyal, sect.sct_che_target, sect.sct_che,
sect.sct_pstage, sect.sct_ptime, sect.sct_mines);
pr("\n");
}