/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* plan.c: Do a plane report
- *
+ *
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 2000
+ * Markus Armbruster, 2006-2010
*/
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "xy.h"
-#include "plane.h"
-#include "nsc.h"
-#include "nuke.h"
-#include "file.h"
-#include "nat.h"
-#include "deity.h"
-#include "optlist.h"
+#include <config.h>
+
#include "commands.h"
+#include "nuke.h"
+#include "plane.h"
int
-plan(void)
+c_plane(void)
{
- int nplanes;
- struct nstr_item np;
- struct plnstr plane;
+ int nplanes, noff;
+ struct nstr_item np;
+ struct plnstr plane;
+ struct nukstr nuke;
- if (!snxtitem(&np, EF_PLANE, player->argp[1]))
- return RET_SYN;
- nplanes = 0;
- while (nxtitem(&np, (s_char *)&plane)) {
- if (!player->owner || plane.pln_own == 0)
- continue;
- if (nplanes++ == 0) {
- if (player->god)
- pr("own ");
- pr(" # type x,y w eff mu def tech ran hard s/l L");
- if (opt_ORBIT)
- pr("S");
- pr("B nuke\n");
- }
- if (player->god)
- pr("%3d ", plane.pln_own);
- pr("%4d %-19.19s ", np.cur, plchr[(int)plane.pln_type].pl_name);
- prxy("%4d,%-4d", plane.pln_x, plane.pln_y, player->cnum);
- pr(" %c %3d%% %3d %3d %4d %3d %3d",
- plane.pln_wing, plane.pln_effic,
- plane.pln_mobil,
- plane.pln_def, plane.pln_tech,
- plane.pln_range, plane.pln_harden);
- if (plane.pln_ship >= 0)
- pr("%5dS", plane.pln_ship);
- else
- if (plane.pln_land >= 0)
- pr("%5dL", plane.pln_land);
- else
- pr(" ");
- if ((plchr[(int)plane.pln_type].pl_flags & (P_O|P_M)) == P_O) {
- pr(" %c", (plane.pln_flags & PLN_LAUNCHED)?'Y':'N');
- pr("%c",
- opt_ORBIT?(plane.pln_flags & PLN_SYNCHRONOUS)?'Y':'N':' ');
- } else
- pr(" ");
- if (plane.pln_nuketype != -1)
- pr("%c %-5.5s",
- plane.pln_flags & PLN_AIRBURST?'A':'G',
- nchr[(int)plane.pln_nuketype].n_name);
- pr("\n");
+ if (!snxtitem(&np, EF_PLANE, player->argp[1], NULL))
+ return RET_SYN;
+ nplanes = noff = 0;
+ while (nxtitem(&np, &plane)) {
+ if (!player->owner || plane.pln_own == 0)
+ continue;
+ if (nplanes++ == 0) {
+ if (player->god)
+ pr("own ");
+ pr(" # type x,y w eff mu def tech ran hard carry special\n");
}
+ if (plane.pln_off)
+ noff++;
+ if (player->god)
+ pr("%3d ", plane.pln_own);
+ pr("%4d %-19.19s ", np.cur, plchr[(int)plane.pln_type].pl_name);
+ prxy("%4d,%-4d", plane.pln_x, plane.pln_y);
+ pr(" %1.1s %c%3d%% %3d %3d %4d %3d %3d",
+ &plane.pln_wing, plane.pln_off ? '!' : ' ', plane.pln_effic,
+ plane.pln_mobil, pln_def(&plane), plane.pln_tech,
+ plane.pln_range, plane.pln_harden);
+ if (plane.pln_ship >= 0)
+ pr("%5dS", plane.pln_ship);
+ else if (plane.pln_land >= 0)
+ pr("%5dL", plane.pln_land);
+ else
+ pr(" ");
+ if (pln_is_in_orbit(&plane))
+ pr((plane.pln_flags & PLN_SYNCHRONOUS) ? " geosync" : " orbit");
+ else if (getnuke(nuk_on_plane(&plane), &nuke))
+ pr(" %-5.5s %c",
+ nchr[nuke.nuk_type].n_name,
+ plane.pln_flags & PLN_AIRBURST ? 'A' : 'G');
+ pr("\n");
+ }
- if (nplanes == 0) {
- if (player->argp[1])
- pr("%s: No plane(s)\n", player->argp[1]);
- else
- pr("%s: No plane(s)\n", "");
- return RET_FAIL;
- }else
- pr("%d plane%s\n", nplanes, splur(nplanes));
+ if (nplanes == 0) {
+ if (player->argp[1])
+ pr("%s: No plane(s)\n", player->argp[1]);
+ else
+ pr("%s: No plane(s)\n", "");
+ return RET_FAIL;
+ } else {
+ pr("%d plane%s", nplanes, splur(nplanes));
+ if (noff)
+ pr(", %d stopped (eff marked with !)", noff);
+ pr("\n");
+ }
- return RET_OK;
+ return RET_OK;
}