/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* Known contributors to this file:
* Dave Pare, 1986
* Steve McClure, 2000
- * Markus Armbruster, 2006-2008
+ * Markus Armbruster, 2006-2010
*/
#include <config.h>
#include "commands.h"
#include "nuke.h"
-#include "optlist.h"
#include "plane.h"
int
if (player->god)
pr("%3d ", plane.pln_own);
pr("%4d %-19.19s ", np.cur, plchr[(int)plane.pln_type].pl_name);
- prxy("%4d,%-4d", plane.pln_x, plane.pln_y, player->cnum);
+ prxy("%4d,%-4d", plane.pln_x, plane.pln_y);
pr(" %1.1s %c%3d%% %3d %3d %4d %3d %3d",
&plane.pln_wing, plane.pln_off ? '!' : ' ', plane.pln_effic,
plane.pln_mobil, pln_def(&plane), plane.pln_tech,