/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* powe.c: Do a power report
- *
+ *
* Known contributors to this file:
* Dave Pare
* Ken Stevens, 1995
* Steve McClure, 1998-2000
- * Markus Armbruster, 2004-2008
+ * Markus Armbruster, 2004-2013
* Ron Koenderink, 2005-2008
*/
* write(), they delay it until the write actually hits the disk.
* Bad, because `power' displays that time. Force it.
*/
- fsync(empfile[EF_POWER].fd);
+ _commit(empfile[EF_POWER].fd);
#endif
}
return -1;
if (p1->p_power < p2->p_power)
return 1;
- return 0;
+ return p1->p_nation - p2->p_nation;
}
static void