/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* prod.c: Calculate production levels
- *
+ *
* Known contributors to this file:
* David Muir Sharnoff, 1987
* Steve McClure, 1997-2000
- * Markus Armbruster, 2004-2006
+ * Markus Armbruster, 2004-2010
*/
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "nsc.h"
-#include "sect.h"
-#include "product.h"
-#include "nat.h"
+#include "commands.h"
#include "item.h"
-#include "file.h"
#include "optlist.h"
-#include "commands.h"
+#include "product.h"
-static void prprod(struct sctstr *, double, double, int, char,
+static void prprod(coord, coord, int, double, double, int, char,
double, double, double, char[], int[], int[], int);
int
eff = 0;
}
if (!eff && IS_BIG_CITY(otype) && !IS_BIG_CITY(type)) {
- natp = getnatp(sect.sct_own);
maxpop = max_population(natp->nat_level[NAT_RLEV],
type, eff);
work = new_work(§,
if (sect.sct_own != sect.sct_oldown)
continue;
- civs = (1.0 + obrate * etu_per_update) * sect.sct_item[I_CIVIL];
- natp = getnatp(sect.sct_own);
- maxpop = max_pop(natp->nat_level[NAT_RLEV], §);
- civs = MIN(civs, maxpop);
enlisted = 0;
- maxmil = (civs / 2) - sect.sct_item[I_MILIT];
+ maxmil = MIN(civs, maxpop) / 2 - sect.sct_item[I_MILIT];
if (maxmil > 0) {
enlisted = (etu_per_update
* (10 + sect.sct_item[I_MILIT])
}
if (enlisted < 0)
enlisted = 0;
- prprod(§, p_e, 1.0, work,
+ prprod(sect.sct_x, sect.sct_y, type, p_e, 1.0, work,
ichr[I_MILIT].i_mnem, enlisted, maxmil, enlisted * 3,
"c\0\0", &enlisted, &enlisted, nsect++);
continue;
unit_work = 0;
pp = &pchr[dchr[type].d_prd];
vtype = pp->p_type;
- natp = getnatp(sect.sct_own);
+ if (pp->p_nrndx)
+ resource = (unsigned char *)§ + pp->p_nrndx;
+ else
+ resource = NULL;
/*
* sect p_e (inc improvements)
*/
- if (pp->p_nrndx != 0) {
+ if (resource) {
unit_work++;
- resource = (unsigned char *)§ + pp->p_nrndx;
- p_e = (*resource * p_e) / 100.0;
+ p_e *= *resource / 100.0;
}
/*
* production effic.
* workforce?
*/
max = (int)(work * p_e / (double)unit_work + 0.5);
- if (pp->p_nrdep != 0 && vtype != I_NONE) {
+ if (resource && pp->p_nrdep != 0) {
if (*resource * 100 < pp->p_nrdep * max)
max = *resource * 100 / pp->p_nrdep;
}
act = MIN(used, max);
- real = MIN(999.0, (double)act * prodeff);
- maxr = MIN(999.0, (double)max * prodeff);
+ real = (double)act * prodeff;
+ maxr = (double)max * prodeff;
if (vtype != I_NONE) {
+ real = MIN(999.0, real);
+ maxr = MIN(999.0, maxr);
if (real < 0.0)
real = 0.0;
/* production backlog? */
mnem = '.';
else
mnem = 0;
- prprod(§, p_e, prodeff, work,
+ prprod(sect.sct_x, sect.sct_y, type, p_e, prodeff, work,
mnem, real, maxr, cost,
cmnem, cuse, cmax, nsect++);
}
return RET_OK;
}
-void
-prprod(struct sctstr *sp, double p_e, double prodeff, int work,
+static void
+prprod(coord x, coord y, int type, double p_e, double prodeff, int work,
char mnem, double make, double max, double cost,
char cmnem[], int cuse[], int cmax[], int nsect)
{
pr(" sect des eff avail make p.e. cost use1 use2 use3 max1 max2 max3 max\n");
}
- prxy("%4d,%-4d", sp->sct_x, sp->sct_y, player->cnum);
- pr(" %c %3.0f%% %5d", dchr[sp->sct_type].d_mnem, p_e * 100.0, work);
+ prxy("%4d,%-4d", x, y);
+ pr(" %c %3.0f%% %5d", dchr[type].d_mnem, p_e * 100.0, work);
if (mnem == '.')
pr(" %5.2f", make);
else