/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* rang.c: Edit range of plane/land unit
- *
+ *
* Known contributors to this file:
* Jeff Bailey
*/
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "plane.h"
-#include "land.h"
-#include "nsc.h"
-#include "file.h"
-#include "nat.h"
+#include <config.h>
+
#include "commands.h"
+#include "plane.h"
int
range(void)
{
struct nstr_item np;
struct plnstr plane;
- int i;
- s_char *p;
- s_char buf[1024];
+ int i, rmax;
+ char *p;
+ char buf[1024];
- if (!snxtitem(&np, EF_PLANE, player->argp[1]))
+ if (!snxtitem(&np, EF_PLANE, player->argp[1], NULL))
return RET_SYN;
- while (nxtitem(&np, (s_char *)&plane)) {
+ while (nxtitem(&np, &plane)) {
if (!player->owner || plane.pln_own == 0)
continue;
p = getstarg(player->argp[2], "New range? ", buf);
+ if (!p)
+ return RET_FAIL;
if (!check_plane_ok(&plane))
return RET_SYN;
- if (!p || (i = atoi(p)) < 0)
+ if ((i = atoi(p)) < 0)
continue;
- plane.pln_range = (plane.pln_range_max < i) ?
- plane.pln_range_max : i;
- pr("Plane %d range changed to %d\n", plane.pln_uid,
- plane.pln_range);
+ rmax = pln_range_max(&plane);
+ plane.pln_range = MIN(rmax, i);
+ pr("Plane %d range changed to %d\n",
+ plane.pln_uid, plane.pln_range);
putplane(plane.pln_uid, &plane);
}
return RET_OK;
}
-
-int
-lrange(void)
-{
- struct nstr_item np;
- struct lndstr land;
- struct lchrstr *lcp;
- int i;
- s_char *p;
- s_char prompt[128];
- s_char buf[128];
-
- if (!snxtitem(&np, EF_LAND, player->argp[1]))
- return RET_SYN;
- while (nxtitem(&np, (s_char *)&land)) {
- if (!player->owner || land.lnd_own == 0)
- continue;
- lcp = &lchr[(int)land.lnd_type];
- sprintf(prompt, "New range for %s? ", prland(&land));
- if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
- return RET_SYN;
- if (!check_land_ok(&land))
- return RET_SYN;
- if ((i = atoi(p)) < 0)
- continue;
- land.lnd_rad_max = (i < land.lnd_rad) ? i : land.lnd_rad;
- pr("%s reaction radius changed to %d\n", prland(&land),
- land.lnd_rad_max);
- putland(land.lnd_uid, &land);
- }
-
- return RET_OK;
-}