/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* retr.c: Set retreat conditionals for ships and land units
- *
+ *
* Known contributors to this file:
* Ken Stevens, 1995
* Steve McClure, 2000
+ * Markus Armbruster, 2008-2014
*/
#include <config.h>
#include "retreat.h"
#include "ship.h"
-static int retreat(short);
+/*
+ * Retreat flag characters
+ * 'X' means flag is not available
+ * Must agree with RET_ defines.
+ */
+static char shp_rflagsc[] = "Xitshbdu";
+static char lnd_rflagsc[] = "XiXXhbXX";
+
+static int retreat(int);
int
retr(void)
}
static int
-retreat(short type)
+retreat(int type)
{
char *pq, *fl;
int nunits;
struct nstr_item ni;
union empobj_storage unit;
- int rflags;
+ int rflags, ch, j;
unsigned i;
- char *name, *rpath, *what;
+ char *rflagsc, *p, *name, *rpath, *what;
int *rflagsp;
char buf1[1024];
char buf2[1024];
if (CANT_HAPPEN(type != EF_LAND && type != EF_SHIP))
type = EF_SHIP;
+ rflagsc = type == EF_SHIP ? shp_rflagsc : lnd_rflagsc;
- if (!snxtitem(&ni, type, player->argp[1]))
+ if (!snxtitem(&ni, type, player->argp[1], NULL))
return RET_SYN;
nunits = 0;
- if (player->argp[2] != NULL)
+ if (player->argp[2] != NULL) {
pq = getstarg(player->argp[2], "Retreat path? ", buf1);
- else
+ for (i = 0; i < RET_LEN - 1 && pq[i]; i++) {
+ if (chkdir(pq[i], DIR_STOP, DIR_LAST) < 0) {
+ pr("'%c' is not a valid direction...\n", pq[i]);
+ direrr(NULL, NULL, NULL);
+ return RET_SYN;
+ }
+ }
+ } else
pq = NULL;
rflags = 0;
if (pq != NULL) {
+ again:
fl = getstarg(player->argp[3],
- type == EF_SHIP
- ? "Retreat conditions [i|t|s|h|b|d|u|c]? "
- : "Retreat conditions [i|h|b|c]? ",
+ "Retreat conditions ('?' to list available ones)? ",
buf2);
if (!fl)
return RET_SYN;
for (i = 0; fl[i]; i++) {
- switch (fl[i]) {
- case 'I':
- case 'i':
- rflags |= RET_INJURED;
- break;
- case 'T':
- case 't':
- if (type == EF_LAND)
- goto badflag;
- rflags |= RET_TORPED;
- break;
- case 'S':
- case 's':
- if (type == EF_LAND)
- goto badflag;
- rflags |= RET_SONARED;
- break;
- case 'H':
- case 'h':
- rflags |= RET_HELPLESS;
- break;
- case 'B':
- case 'b':
- rflags |= RET_BOMBED;
+ ch = tolower(fl[i]);
+ if (ch == 'c') {
+ *pq = 0;
break;
- case 'D':
- case 'd':
- if (type == EF_LAND)
- goto badflag;
- rflags |= RET_DCHRGED;
- break;
- case 'U':
- case 'u':
- if (type == EF_LAND)
- goto badflag;
- rflags |= RET_BOARDED;
- break;
- case 'C':
- case 'c':
- pq = "";
- break;
- default:
- badflag:
- pr("bad condition\n");
- /* fall through */
- case '?':
- pr("i\tretreat when injured\n");
- if (type == EF_SHIP) {
- pr("t\tretreat when torped\n");
- pr("s\tretreat when sonared\n");
- }
- pr("h\tretreat when helpless\n");
- pr("b\tretreat when bombed\n");
- if (type == EF_SHIP) {
- pr("d\tretreat when depth-charged\n");
- pr("u\tretreat when boarded\n");
+ }
+ if (ch == '?' && !player->argp[3]) {
+ for (j = 1; rflagsc[j]; j++) {
+ if (rflagsc[j] != 'X')
+ pr("%c\tretreat when %s\n",
+ rflagsc[j],
+ symbol_by_value(1 << j, retreat_flags));
}
+ pr("c\tcancel retreat order\n");
+ goto again;
}
+ p = strchr(rflagsc, ch);
+ if (!p) {
+ pr("Bad retreat condition '%c'\n", fl[i]);
+ return RET_SYN;
+ }
+ rflags |= 1 << (p - rflagsc);
}
- if (*pq && !rflags) {
- pr("Must give retreat conditions!\n");
- return RET_FAIL;
- }
+ if (*pq && !rflags)
+ return RET_SYN;
if (ni.sel == NS_GROUP && ni.group)
rflags |= RET_GROUP;
if (!*pq)
pr("%3d ", unit.gen.own);
pr("%4d ", ni.cur);
pr("%-16.16s ", name);
- prxy("%4d,%-4d ", unit.gen.x, unit.gen.y, player->cnum);
+ prxy("%4d,%-4d ", unit.gen.x, unit.gen.y);
pr("%1.1s", &unit.gen.group);
pr(" %-11s", rpath);
rflags = *rflagsp;
pr("Yes ");
else
pr(" ");
- if (rflags & RET_INJURED)
- pr("I");
- if (rflags & RET_TORPED)
- pr("T");
- if (rflags & RET_SONARED)
- pr("S");
- if (rflags & RET_HELPLESS)
- pr("H");
- if (rflags & RET_BOMBED)
- pr("B");
- if (rflags & RET_DCHRGED)
- pr("D");
- if (rflags & RET_BOARDED)
- pr("U");
+ for (j = 1; rflagsc[j]; j++) {
+ if ((1 << j) & rflags) {
+ if (CANT_HAPPEN(rflagsc[j] == 'X'))
+ continue;
+ pr("%c", rflagsc[j]);
+ }
+ }
pr("\n");
}
what = type == EF_SHIP ? "ship" : "unit";