/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* sail.c: Set sail path for leaders
- *
+ *
* Known contributors to this file:
* Robert Forsman
*/
-#include <ctype.h>
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "ship.h"
-#include "path.h"
-#include "xy.h"
-#include "nsc.h"
-#include "file.h"
-#include "nat.h"
-#include "deity.h"
+#include <config.h>
+
#include "commands.h"
#include "optlist.h"
+#include "path.h"
+#include "ship.h"
static int
show_sail(struct nstr_item *nstr)
{
- register int count=0;
- struct shpstr ship;
+ int count = 0;
+ struct shpstr ship;
- while (nxtitem(nstr, (s_char *)&ship)) {
- if (!player->owner || ship.shp_own==0)
- continue;
- if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
- pr("bad ship type %d (#%d)\n",
- ship.shp_type, nstr->cur);
- continue;
- }
- if (count++==0) {
- if (player->god)
- pr("own ");
- pr("shp# ship type x,y ");
- pr("mobil mobquota follows path\n");
- }
- if (player->god)
- pr("%3d ",ship.shp_own);
- pr("%4d ", ship.shp_uid);
- pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
- prxy("%4d,%-4d ", ship.shp_x, ship.shp_y, player->cnum);
- pr("%3d ",ship.shp_mobil);
- pr(" %3d ",ship.shp_mobquota);
- pr(" %3d ",ship.shp_follow);
- if (ship.shp_path[0]) {
- pr(ship.shp_path);
- } else if ((ship.shp_autonav & AN_AUTONAV)) {
- pr("Has orders");
- }
- pr("\n");
- if (opt_SHIPNAMES) {
- if (ship.shp_name[0] != 0) {
- if (player->god)
- pr(" ");
- pr(" %s\n",ship.shp_name);
- }
- }
+ while (nxtitem(nstr, &ship)) {
+ if (!player->owner || ship.shp_own == 0)
+ continue;
+ if (count++ == 0) {
+ if (player->god)
+ pr("own ");
+ pr("shp# ship type x,y ");
+ pr("mobil mobquota follows path\n");
+ }
+ if (player->god)
+ pr("%3d ", ship.shp_own);
+ pr("%4d ", ship.shp_uid);
+ pr("%-16.16s ", mchr[(int)ship.shp_type].m_name);
+ prxy("%4d,%-4d ", ship.shp_x, ship.shp_y);
+ pr("%3d ", ship.shp_mobil);
+ pr(" %3d ", ship.shp_mobquota);
+ pr(" %3d ", ship.shp_follow);
+ if (ship.shp_path[0]) {
+ pr("%s", ship.shp_path);
+ } else if ((ship.shp_autonav & AN_AUTONAV)) {
+ pr("Has orders");
}
- if (count == 0) {
- if (player->argp[1])
- pr("%s: No ship(s)\n", player->argp[1]);
- else
- pr("%s: No ship(s)\n", "");
- return RET_FAIL;
- }else
- pr("%d ship%s\n", count, splur(count));
- return RET_OK;
+ pr("\n");
+ if (ship.shp_name[0] != 0) {
+ if (player->god)
+ pr(" ");
+ pr(" %s\n", ship.shp_name);
+ }
+ }
+ if (count == 0) {
+ if (player->argp[1])
+ pr("%s: No ship(s)\n", player->argp[1]);
+ else
+ pr("%s: No ship(s)\n", "");
+ return RET_FAIL;
+ } else
+ pr("%d ship%s\n", count, splur(count));
+ return RET_OK;
}
static int
cmd_unsail_ship(struct nstr_item *nstr)
{
- struct shpstr ship;
- int count = 0;
+ struct shpstr ship;
+ int count = 0;
- while (nxtitem(nstr, (s_char *)&ship)) {
- if (!player->owner || ship.shp_own==0)
- continue;
- if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
- pr("bad ship type %d (#%d)\n",
- ship.shp_type, nstr->cur);
- continue;
- }
- if (ship.shp_path[0]) {
- pr("Ship #%d unsailed\n",ship.shp_uid);
- count++;
- ship.shp_path[0] = 0;
- putship(ship.shp_uid, &ship);
- }
+ while (nxtitem(nstr, &ship)) {
+ if (!player->owner || ship.shp_own == 0)
+ continue;
+ if (ship.shp_path[0]) {
+ pr("Ship #%d unsailed\n", ship.shp_uid);
+ count++;
+ ship.shp_path[0] = 0;
+ putship(ship.shp_uid, &ship);
}
- return RET_OK;
+ }
+ return RET_OK;
}
static int
cmd_sail_ship(struct nstr_item *nstr)
{
- s_char *cp;
- struct shpstr ship;
- char navpath[MAX_PATH_LEN];
-
- while (!player->aborted && nxtitem(nstr, (s_char *)&ship)) {
- if (!player->owner || ship.shp_own==0)
- continue;
- if (ship.shp_type < 0 || ship.shp_type > shp_maxno) {
- pr("bad ship type %d (#%d)\n",
- ship.shp_type, nstr->cur);
- continue;
- }
- if ((ship.shp_autonav & AN_AUTONAV) &&
- !(ship.shp_autonav & AN_STANDBY)) {
- pr("Ship #%d has other orders!\n",
- ship.shp_uid);
- continue;
- }
+ char *cp;
+ struct shpstr ship;
+ char navpath[MAX_PATH_LEN];
- pr("Ship #%d at %s\n", ship.shp_uid,
- xyas(ship.shp_x,ship.shp_y,ship.shp_own));
- cp = getpath(navpath, player->argp[2],
- ship.shp_x, ship.shp_y, 0, 0, 0, P_SAILING);
- if (!check_ship_ok(&ship))
- continue;
- if (!player->aborted) {
- bzero(ship.shp_path, sizeof(ship.shp_path));
- strncpy(ship.shp_path, cp, sizeof(ship.shp_path)-2);
- ship.shp_mission = 0;
- putship(ship.shp_uid, &ship);
- }
+ while (nxtitem(nstr, &ship)) {
+ if (!player->owner || ship.shp_own == 0)
+ continue;
+ if ((ship.shp_autonav & AN_AUTONAV) &&
+ !(ship.shp_autonav & AN_STANDBY)) {
+ pr("Ship #%d has other orders!\n", ship.shp_uid);
+ continue;
}
- return RET_OK;
+
+ pr("Ship #%d at %s\n", ship.shp_uid,
+ xyas(ship.shp_x, ship.shp_y, player->cnum));
+ cp = getpath(navpath, player->argp[2],
+ ship.shp_x, ship.shp_y, 0, 0, P_SAILING);
+ if (!cp)
+ return RET_FAIL;
+ if (!check_ship_ok(&ship))
+ continue;
+ strncpy(ship.shp_path, cp, sizeof(ship.shp_path) - 1);
+ ship.shp_mission = 0;
+ putship(ship.shp_uid, &ship);
+ }
+ return RET_OK;
}
int
sail(void)
{
- s_char *cp;
- struct nstr_item nstr;
+ char *cp;
+ struct nstr_item nstr;
- if (!opt_SAIL) {
- pr("The SAIL option is not enabled, so this command is not valid.\n");
- return RET_FAIL;
- }
- if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
- return RET_SYN;
- cp = player->argp[2];
- if ( (*player->argp[0]=='q')/*qsail command*/ || (cp && *cp=='q') ) {
- return(show_sail(&nstr));
- } else if ( *player->argp[0]=='u' /*unsail command*/ || (cp && *cp=='-')) {
- return(cmd_unsail_ship(&nstr));
- } else
- return(cmd_sail_ship(&nstr));
+ if (!opt_SAIL) {
+ pr("The SAIL option is not enabled, so this command is not valid.\n");
+ return RET_FAIL;
+ }
+ if (!snxtitem(&nstr, EF_SHIP, player->argp[1], NULL))
+ return RET_SYN;
+ cp = player->argp[2];
+ if (*player->argp[0] == 'u' || (cp && !strcmp(cp, "-")))
+ return cmd_unsail_ship(&nstr);
+ if (cp && *cp == 'q')
+ return show_sail(&nstr);
+ return cmd_sail_ship(&nstr);
}
-