/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* scut.c: Scuttle ships, planes or land units
- *
+ *
* Known contributors to this file:
- *
+ * Markus Armbruster, 2004-2011
*/
#include <config.h>
#include <ctype.h>
#include "commands.h"
-#include "empobj.h"
+#include "news.h"
#include "optlist.h"
-
-static void scuttle_land(struct lndstr *);
+#include "unit.h"
int
scut(void)
char *p;
char prompt[128];
char buf[1024];
+ struct sctstr sect;
if (!(p = getstarg(player->argp[1], "Ship, land, or plane? ", buf)))
return RET_SYN;
return RET_SYN;
}
sprintf(prompt, "%s(s)? ", ef_nameof(type));
- if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
+ if (!(p = getstarg(player->argp[2], prompt, buf)))
return RET_SYN;
if (!snxtitem(&ni, type, p, NULL))
return RET_SYN;
if (type == EF_SHIP) {
mp = &mchr[(int)item.ship.shp_type];
- if (opt_TRADESHIPS) {
- if (mp->m_flags & M_TRADE)
- if (!scuttle_tradeship(&item.ship, 1))
- continue;
+ if (opt_TRADESHIPS && (mp->m_flags & M_TRADE)) {
+ if (!scuttle_tradeship(&item.ship, 1))
+ continue;
}
- scuttle_ship(&item.ship);
} else if (type == EF_LAND) {
if (item.land.lnd_ship >= 0) {
pr("%s is on a ship, and cannot be scuttled!\n",
prland(&item.land));
continue;
}
- scuttle_land(&item.land);
- } else {
- item.plane.pln_effic = 0;
- putplane(item.plane.pln_uid, &item.plane);
}
pr("%s scuttled in %s\n",
- obj_nameof(&item.gen),
+ unit_nameof(&item.gen),
xyas(item.gen.x, item.gen.y, player->cnum));
+ getsect(item.gen.x, item.gen.y, §);
+ if (sect.sct_own == item.gen.own)
+ unit_drop_cargo(&item.gen, sect.sct_own);
+ item.gen.effic = 0;
+ put_empobj(type, item.gen.uid, &item.gen);
}
return RET_OK;
mp = &mchr[(int)sp->shp_type];
getsect(sp->shp_x, sp->shp_y, §);
- if (sect.sct_own && sect.sct_type == SCT_HARBR && sect.sct_effic >= 2) {
+ if (sect.sct_own && sect.sct_type == SCT_HARBR && sect.sct_effic >= 2
+ && relations_with(sect.sct_own, sp->shp_own) >= FRIENDLY) {
dist = mapdist(sp->shp_x, sp->shp_y,
sp->shp_orig_x, sp->shp_orig_y);
/* Don't disclose distance to to pirates */
return 1;
}
-
-void
-scuttle_ship(struct shpstr *sp)
-{
- struct nstr_item ni;
- struct sctstr sect;
- struct plnstr plane;
- struct lndstr land;
-
- getsect(sp->shp_x, sp->shp_y, §);
- snxtitem_cargo(&ni, EF_PLANE, EF_SHIP, sp->shp_uid);
- while (nxtitem(&ni, &plane)) {
- plane.pln_ship = -1;
- if (sect.sct_own != sp->shp_own) {
- wu(0, plane.pln_own, "Plane %d scuttled in %s\n",
- plane.pln_uid,
- xyas(plane.pln_x, plane.pln_y, plane.pln_own));
- plane.pln_effic = 0;
- } else {
- wu(0, plane.pln_own,
- "Plane %d transferred off ship %d to %s\n",
- plane.pln_uid, sp->shp_uid,
- xyas(plane.pln_x, plane.pln_y, plane.pln_own));
- }
- putplane(plane.pln_uid, &plane);
- }
- snxtitem_cargo(&ni, EF_LAND, EF_SHIP, sp->shp_uid);
- while (nxtitem(&ni, &land)) {
- land.lnd_ship = -1;
- if (sect.sct_own == sp->shp_own) {
- wu(0, land.lnd_own,
- "Land unit %d transferred off ship %d to %s\n",
- land.lnd_uid, sp->shp_uid,
- xyas(land.lnd_x, land.lnd_y, land.lnd_own));
- putland(land.lnd_uid, &land);
- } else
- scuttle_land(&land);
- }
- sp->shp_effic = 0;
- putship(sp->shp_uid, sp);
-}
-
-static void
-scuttle_land(struct lndstr *lp)
-{
- struct nstr_item ni;
- struct sctstr sect;
- struct plnstr plane;
- struct lndstr land;
-
- getsect(lp->lnd_x, lp->lnd_y, §);
- snxtitem_cargo(&ni, EF_PLANE, EF_LAND, lp->lnd_uid);
- while (nxtitem(&ni, &plane)) {
- plane.pln_land = -1;
- if (sect.sct_own != lp->lnd_own) {
- wu(0, plane.pln_own, "Plane %d scuttled in %s\n",
- plane.pln_uid,
- xyas(plane.pln_x, plane.pln_y, plane.pln_own));
- plane.pln_effic = 0;
- } else {
- wu(0, plane.pln_own,
- "Plane %d transferred off unit %d to %s\n",
- plane.pln_uid, lp->lnd_uid,
- xyas(plane.pln_x, plane.pln_y, plane.pln_own));
- }
- putplane(plane.pln_uid, &plane);
- }
- snxtitem_cargo(&ni, EF_LAND, EF_LAND, lp->lnd_uid);
- while (nxtitem(&ni, &land)) {
- land.lnd_land = -1;
- if (sect.sct_own == lp->lnd_own) {
- wu(0, land.lnd_own,
- "Land unit %d transferred off unit %d to %s\n",
- land.lnd_uid, lp->lnd_uid,
- xyas(land.lnd_x, land.lnd_y, land.lnd_own));
- putland(land.lnd_uid, &land);
- } else
- scuttle_land(&land);
- }
- lp->lnd_effic = 0;
- putland(lp->lnd_uid, lp);
-}