#include <ctype.h>
#include "commands.h"
-#include "empobj.h"
#include "news.h"
#include "optlist.h"
#include "unit.h"
}
}
pr("%s scuttled in %s\n",
- obj_nameof(&item.gen),
+ unit_nameof(&item.gen),
xyas(item.gen.x, item.gen.y, player->cnum));
getsect(item.gen.x, item.gen.y, §);
if (sect.sct_own == item.gen.own)