/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* setres.c: Set resources of a sector
- *
+ *
* Known contributors to this file:
* David Muir Sharnoff
* Karl Hagen
* Steve McClure, 1998
*/
-#include <stdio.h>
-#include <ctype.h>
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "xy.h"
-#include "sect.h"
-#include "nat.h"
-#include "news.h"
-#include "nsc.h"
-#include "item.h"
-#include "file.h"
+#include <config.h>
+
#include "commands.h"
-#include "optlist.h"
/*
* format: setres resource <amt> <sect>
setres(void)
{
struct sctstr sect;
- s_char *what;
+ char *what;
int amt;
- s_char *p;
+ char *p;
struct nstr_sect nstr;
- s_char buf[1024];
+ char buf[1024];
- if ((what = getstarg(player->argp[1],
- "Set What (iron, gold, oil, uranium, fertility)? ",
- buf)) == 0)
+ what = getstarg(player->argp[1],
+ "Set what (iron, gold, oil, uranium, fertility)? ",
+ buf);
+ if (!what)
return RET_SYN;
switch (what[0]) {
case 'i':
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
while (nxtsct(&nstr, §) > 0) {
- if (!(p = getstarg(player->argp[3], "What value : ", buf)) ||
- (*p == '\0'))
+ p = getstarg(player->argp[3], "What value : ", buf);
+ if (!p || !*p)
return RET_SYN;
amt = atoi(p);
if (amt > 100)
if (sect.sct_own != 0)
resnoise(§, 1, "Iron ore content",
(int)sect.sct_min, amt);
- sect.sct_min = (u_char)amt;
+ sect.sct_min = (unsigned char)amt;
putsect(§);
}
break;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
while (nxtsct(&nstr, §) > 0) {
- if (!(p = getstarg(player->argp[3], "What value : ", buf)) ||
- (*p == '\0'))
+ p = getstarg(player->argp[3], "What value : ", buf);
+ if (!p || !*p)
return RET_SYN;
amt = atoi(p);
if (amt > 100)
if (sect.sct_own != 0)
resnoise(§, 1, "Gold content",
(int)sect.sct_gmin, amt);
- sect.sct_gmin = (u_char)amt;
+ sect.sct_gmin = (unsigned char)amt;
putsect(§);
}
break;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
while (nxtsct(&nstr, §) > 0) {
- if (!(p = getstarg(player->argp[3], "What value : ", buf)) ||
- (*p == '\0'))
+ p = getstarg(player->argp[3], "What value : ", buf);
+ if (!p || !*p)
return RET_SYN;
amt = atoi(p);
if (amt > 100)
amt = 0;
if (sect.sct_own != 0)
resnoise(§, 1, "Oil content", (int)sect.sct_oil, amt);
- sect.sct_oil = (u_char)amt;
+ sect.sct_oil = (unsigned char)amt;
putsect(§);
}
break;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
while (nxtsct(&nstr, §) > 0) {
- if (!(p = getstarg(player->argp[3], "What value : ", buf)) ||
- (*p == '\0'))
+ p = getstarg(player->argp[3], "What value : ", buf);
+ if (!p || !*p)
return RET_SYN;
amt = atoi(p);
if (amt > 100)
if (sect.sct_own != 0)
resnoise(§, 1, "Fertility content",
(int)sect.sct_fertil, amt);
- sect.sct_fertil = (u_char)amt;
+ sect.sct_fertil = (unsigned char)amt;
putsect(§);
}
break;
if (!snxtsct(&nstr, player->argp[2]))
return RET_SYN;
while (nxtsct(&nstr, §) > 0) {
- if (!(p = getstarg(player->argp[3], "What value : ", buf)) ||
- (*p == '\0'))
+ p = getstarg(player->argp[3], "What value : ", buf);
+ if (!p || !*p)
return RET_SYN;
amt = atoi(p);
if (amt > 100)
if (sect.sct_own != 0)
resnoise(§, 1, "Uranium content",
(int)sect.sct_uran, amt);
- sect.sct_uran = (u_char)amt;
+ sect.sct_uran = (unsigned char)amt;
putsect(§);
}
break;