/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* setsect.c: Give resources to a country
- *
+ *
* Known contributors to this file:
* David Muir Sharnoff
* Steve McClure, 1998
wu(player->cnum, amt,
"Sector %s gained from deity intervention\n",
xyas(sect.sct_x, sect.sct_y, amt));
- makelost(EF_SECTOR, sect.sct_own, 0,
- sect.sct_x, sect.sct_y);
- makenotlost(EF_SECTOR, amt, 0, sect.sct_x, sect.sct_y);
sect.sct_own = (natid)amt;
putsect(§);
}
{
char p[100];
- pr("%s of %s changed from %d to %d%%\n",
+ pr("%s of %s changed from %d to %d\n",
name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
if (public_amt)
(void)sprintf(p, "changed from %d to %d", old, new);