/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Ken Stevens, 1995
*/
-#include "misc.h"
-#include "nsc.h"
-#include "nat.h"
-#include "player.h"
-#include "file.h"
+#include <config.h>
+
#include "commands.h"
int
shar(void)
{
- int to;
- struct nstr_sect ns;
- s_char des = 0;
- int n;
+ int to;
+ struct nstr_sect ns;
+ char des = 0;
+ int n;
- if (!player->argp[1] ||
- !*player->argp[1] ||
- (to = natarg(player->argp[1], "Share bmap with which country? ")) < 0)
- return RET_SYN;
+ to = natarg(player->argp[1], "Share bmap with which country? ");
+ if (to < 0)
+ return RET_SYN;
- if (getrel(getnatp(to), player->cnum) < FRIENDLY) {
- pr("%s does not have friendly relations towards you\n",
- cname(to));
- return RET_FAIL;
- }
+ if (getrel(getnatp(to), player->cnum) < FRIENDLY) {
+ pr("%s does not have friendly relations towards you\n", cname(to));
+ return RET_FAIL;
+ }
- if (!snxtsct(&ns, player->argp[2]))
- return RET_SYN;
+ if (!snxtsct(&ns, player->argp[2]))
+ return RET_SYN;
- if (player->argp[3] && *player->argp[3]) {
- if (typematch(player->argp[3], EF_SECTOR) < 0)
- return RET_SYN;
- else
- des = *player->argp[3];
- }
+ if (player->argp[3] && *player->argp[3]) {
+ if (sct_typematch(player->argp[3]) < 0)
+ return RET_SYN;
+ else
+ des = *player->argp[3];
+ }
- if (!bmaps_intersect(player->cnum, to)) {
- pr("Your bmap does not intersect %s's bmap.\n", cname(to));
- return RET_FAIL;
- }
+ if (!bmaps_intersect(player->cnum, to)) {
+ pr("Your bmap does not intersect %s's bmap.\n", cname(to));
+ return RET_FAIL;
+ }
- n = share_bmap(player->cnum, to, &ns, des, cname(player->cnum));
- pr("%d designations transmitted\n", n);
+ n = share_bmap(player->cnum, to, &ns, des, cname(player->cnum));
+ pr("%d designations transmitted\n", n);
- return RET_OK;
+ return RET_OK;
}
-