/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
struct natstr *natp;
struct natstr *oldie;
double owed;
- long payment;
+ int payment;
char buf[1024];
if (!opt_LOANS) {
}
pr("That loan is worth $%.2f.\n", owed);
natp = getnatp(player->cnum);
- payment = (long)ceil(owed * (1.0 + loan.l_irate / 100.0));
+ payment = (int)ceil(owed * (1.0 + loan.l_irate / 100.0));
if (payment > natp->nat_money - 100.0) {
pr("You do not have enough to cover that loan\n");
return RET_FAIL;
"%s bought loan #%d. You now owe him!\n",
cname(player->cnum), arg);
wu(0, loan.l_loner,
- "%s bought loan #%d out from under you for %ld\n",
+ "%s bought loan #%d out from under you for %d\n",
cname(player->cnum), arg, payment);
pr("You now own loan #%d. Go break some legs.\n", arg);
}