]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/shi.c
Update copyright notice.
[empserver] / src / lib / commands / shi.c
index cf48ac7d392ad3b887326115e9774361cc81358f..71c6b7df6d1c7d393cdd74a05bf50426b8a10951 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
@@ -40,7 +40,6 @@
 #include "ship.h"
 #include "nat.h"
 #include "nsc.h"
-#include "deity.h"
 #include "file.h"
 #include "optlist.h"
 #include "commands.h"
@@ -51,7 +50,6 @@ shi(void)
     int nships;
     struct nstr_item ni;
     struct shpstr ship;
-    int vec[I_MAX + 1];
 
     if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
        return RET_SYN;
@@ -86,11 +84,10 @@ shi(void)
        pr("%1c", ship.shp_fleet);
        pr("%4d%%", ship.shp_effic);
 
-       getvec(VT_ITEM, vec, (s_char *)&ship, EF_SHIP);
-       pr("%4d", vec[I_CIVIL]);
-       pr("%4d", vec[I_MILIT]);
-       pr("%4d", vec[I_UW]);
-       pr("%4d", vec[I_FOOD]);
+       pr("%4d", ship.shp_item[I_CIVIL]);
+       pr("%4d", ship.shp_item[I_MILIT]);
+       pr("%4d", ship.shp_item[I_UW]);
+       pr("%4d", ship.shp_item[I_FOOD]);
 
        pr("%3d", ship.shp_nplane);
        pr("%3d", ship.shp_nchoppers);