/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* shut.c: Shut down the server with a warning.
- *
+ *
* Known contributors to this file:
* Ken Stevens, 1995
+ * Markus Armbruster, 2007-2008
*/
#include <config.h>
-#include <sys/types.h>
-#include "misc.h"
-#include "player.h"
-#include "empthread.h"
-#include "nat.h"
-#include "file.h"
#include "commands.h"
+#include "empthread.h"
+#include "game.h"
#include "server.h"
-#include "prototypes.h"
int
shut(void)
int shutdown_minutes;
int shutdown_was_pending;
char buf[1024];
- char msgbuf[100];
- struct natstr *us;
char *p;
- if (update_pending) {
- pr("Update is pending\n");
- return RET_FAIL;
- }
shutdown_minutes =
onearg(player->argp[1],
- "Time until shutdown in minutes (0 to abort shutdown sequence)? ");
- if (shutdown_minutes < 0)
+ "Time until shutdown in minutes (-1 to abort shutdown sequence)? ");
+ if (player->aborted)
return RET_SYN;
- if (!updates_disabled())
- if (!(p = getstarg(player->argp[2], "Disable update [y]? ", buf))
- || *p != 'n')
+ if (!updates_disabled()) {
+ p = getstarg(player->argp[2], "Disable update [y]? ", buf);
+ if (!p)
+ return RET_SYN;
+ if (*p != 'n')
disa();
+ }
+
+ shutdown_was_pending = shutdown_initiate(shutdown_minutes);
+ if (shutdown_was_pending < 0)
+ return RET_FAIL;
- shutdown_was_pending = shutdown_pending;
- shutdown_pending = shutdown_minutes + !!shutdown_minutes;
- msgbuf[0] = '\0';
- if (shutdown_was_pending) {
- if (shutdown_minutes) {
- sprintf(msgbuf,
- ": The shutdown time has been changed to %d minutes!",
- shutdown_minutes);
- } else {
- sprintf(msgbuf, ": The server shutdown has been cancelled!");
+ if (shutdown_minutes >= 0) {
+ if (shutdown_was_pending)
+ pr("The shutdown time has been changed to %d minutes!\n",
+ shutdown_minutes);
+ else
+ pr("Shutdown sequence begun.\n");
+ } else {
+ if (shutdown_was_pending)
+ pr("The server shutdown has been cancelled!\n");
+ else {
+ pr("No shutdown to abort\n");
+ return RET_FAIL;
}
- } else if (shutdown_minutes) {
- pr("Shutdown sequence begun.\n");
- logerror("Shutdown sequence begun");
- empth_create(PP_SHUTDOWN, shutdown_sequence, (50 * 1024),
- 0, "shutdownSeq", "Counts down server shutdown", 0);
- }
- us = getnatp(player->cnum);
- if (msgbuf[0]) {
- sendmessage(us, 0, msgbuf, 1);
- pr("%s\n", msgbuf + 2);
- logerror(msgbuf + 2);
- }
- if (shutdown_minutes) {
- sprintf(msgbuf, ": The server will shut down in %d minutes!",
- shutdown_minutes);
- sendmessage(us, 0, msgbuf, 1);
- pr("%s\n", msgbuf + 2);
- logerror(msgbuf + 2);
}
return RET_OK;
}