/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* sinf.c: Do an infrastructure report
- *
+ *
* Known contributors to this file:
* Steve McClure, 1996
*/
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "sect.h"
-#include "nsc.h"
-#include "nat.h"
-#include "path.h"
-#include "commands.h"
+#include <config.h>
+
#include "combat.h"
+#include "commands.h"
+#include "optlist.h"
+#include "path.h"
+
+static void prmobcost(struct sctstr *, int);
int
sinfra(void)
}
if (player->god)
pr("%3d ", sect.sct_own);
- prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
+ prxy("%4d,%-4d", nstr.x, nstr.y);
pr(" %c", dchr[sect.sct_type].d_mnem);
if (sect.sct_newtype != sect.sct_type)
pr("%c", dchr[sect.sct_newtype].d_mnem);
pr(" ");
pr("%4d%% ", sect.sct_effic);
pr("%4d%% ", sect.sct_road);
- pr("%4.3f ", sector_mcost(§, MOB_ROAD));
- pr("%4d%% ", sect.sct_rail);
- pr("%4.3f ", sector_mcost(§, MOB_RAIL));
- pr("%4d%% ", sect.sct_defense);
+ prmobcost(§, MOB_MOVE);
+ if (opt_RAILWAYS)
+ pr(sct_rail_track(§) ? " yes " : " no ");
+ else
+ pr("%4d%% ", sect.sct_rail);
+ prmobcost(§, MOB_RAIL);
+ pr("%4d%% ", SCT_DEFENSE(§));
pr("%5.2f\n", sector_strength(§));
}
if (nsect == 0) {
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}
+
+static void
+prmobcost(struct sctstr *sp, int mobtype)
+{
+ double cost = sector_mcost(sp, mobtype);
+
+ if (cost < 0)
+ pr(" N/A ");
+ else
+ pr("%5.3f ", cost);
+}