/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
#include "land.h"
#include "optlist.h"
#include "ship.h"
+#include "update.h"
static void starv_sects(char *range);
static void starv_ships(char *range);
{
if (player->god)
pr(" ");
- pr("Starvation \n");
+ pr("Starvation\n");
if (player->god)
pr("own ");
pr(" sect eff ");
{
if (player->god)
pr(" ");
- pr("Starvation \n");
+ pr("Starvation\n");
if (player->god)
pr("own ");
- pr(" shp# ship type \n");
+ pr(" shp# ship type\n");
}
static void
{
if (player->god)
pr(" ");
- pr("Starvation \n");
+ pr("Starvation\n");
if (player->god)
pr("own ");
- pr(" lnd# unit type \n");
+ pr(" lnd# unit type\n");
}