/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* supp.c: supply land units
- *
+ *
* Known contributors to this file:
* Ken Stevens, 1995
*/
-#include "misc.h"
-#include "player.h"
-#include "land.h"
-#include "nsc.h"
-#include "file.h"
+#include <config.h>
+
#include "commands.h"
+#include "land.h"
int
supp(void)
struct nstr_item ni;
struct lndstr land;
- if (!snxtitem(&ni, EF_LAND, player->argp[1]))
+ if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
return RET_SYN;
nunits = 0;
- while (nxtitem(&ni, (s_char *)&land)) {
+ while (nxtitem(&ni, &land)) {
if (!player->owner || land.lnd_own == 0)
continue;
nunits++;
- resupply_all(&land);
- putland(land.lnd_uid, &land);
- if (has_supply(&land))
+ if (lnd_supply_all(&land))
pr("%s has supplies\n", prland(&land));
else
pr("%s is out of supply\n", prland(&land));