]> git.pond.sub.org Git - empserver/blobdiff - src/lib/commands/tend.c
License upgrade to GPL version 3 or later
[empserver] / src / lib / commands / tend.c
index bc3d10719d10d262a490876712667f31d50cbe19..a1e65ea6597f9441cb47a559cdc12fe90581d551 100644 (file)
@@ -1,11 +1,11 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- *                           Ken Stevens, Steve McClure
+ *  Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *                Ken Stevens, Steve McClure, Markus Armbruster
  *
- *  This program is free software; you can redistribute it and/or modify
+ *  Empire is free software: you can redistribute it and/or modify
  *  it under the terms of the GNU General Public License as published by
- *  the Free Software Foundation; either version 2 of the License, or
+ *  the Free Software Foundation, either version 3 of the License, or
  *  (at your option) any later version.
  *
  *  This program is distributed in the hope that it will be useful,
  *  GNU General Public License for more details.
  *
  *  You should have received a copy of the GNU General Public License
- *  along with this program; if not, write to the Free Software
- *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *
  *  ---
  *
- *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- *  related information and legal notices. It is expected that any future
- *  projects/authors will amend these files as needed.
+ *  See files README, COPYING and CREDITS in the root of the source
+ *  tree for related information and legal notices.  It is expected
+ *  that future projects/authors will amend these files as needed.
  *
  *  ---
  *
  *  tend.c: Transfer goodies from one ship to another.
- * 
+ *
  *  Known contributors to this file:
  *     Dave Pare, 1986
  *     Thomas Ruschak, 1992
  *     Steve McClure, 2000
+ *     Markus Armbruster, 2004-2009
  */
 
 #include <config.h>
 
-#include <string.h>
-#include "misc.h"
-#include "player.h"
-#include "plague.h"
-#include "xy.h"
-#include "file.h"
-#include "ship.h"
+#include "commands.h"
 #include "item.h"
-#include "nsc.h"
-#include "nat.h"
 #include "land.h"
+#include "plague.h"
 #include "plane.h"
-#include "genitem.h"
-#include "commands.h"
+#include "ship.h"
 
 static void expose_ship(struct shpstr *s1, struct shpstr *s2);
-static int tend_land(struct shpstr *tenderp, s_char *units);
+static int tend_land(struct shpstr *tenderp, char *units);
 
 int
 tend(void)
@@ -71,12 +63,13 @@ tend(void)
     int transfer;
     int total;
     int type;
-    s_char *p;
-    s_char prompt[512];
-    s_char buf[1024];
+    char *p;
+    char prompt[512];
+    char buf[1024];
 
-    if (!(p = getstarg(player->argp[1],
-                      "Tend what commodity (or 'land')? ", buf)) || !*p)
+    p = getstarg(player->argp[1], "Tend what commodity (or 'land')? ",
+                buf);
+    if (!p || !*p)
        return RET_SYN;
 
     if (!strncmp(p, "land", 4))
@@ -88,8 +81,7 @@ tend(void)
        return RET_SYN;
     }
 
-    if (!snxtitem(&tenders, EF_SHIP,
-                 getstarg(player->argp[2], "Tender(s)? ", buf)))
+    if (!snxtitem(&tenders, EF_SHIP, player->argp[2], "Tender(s)? "))
        return RET_SYN;
 
     while (nxtitem(&tenders, &tender)) {
@@ -98,7 +90,10 @@ tend(void)
        if (type == EF_LAND) {
            sprintf(prompt, "Land unit(s) to tend from %s? ",
                    prship(&tender));
-           if (!(p = getstarg(player->argp[3], prompt, buf)) || !*p)
+           p = getstarg(player->argp[3], prompt, buf);
+           if (!p)
+               return RET_FAIL;
+           if (!*p)
                continue;
            if (!check_ship_ok(&tender))
                return RET_SYN;
@@ -108,7 +103,10 @@ tend(void)
        }
        sprintf(prompt, "Number of %s to tend from %s? ",
                ip->i_name, prship(&tender));
-       if (!(p = getstarg(player->argp[3], prompt, buf)) || !*p)
+       p = getstarg(player->argp[3], prompt, buf);
+       if (!p)
+           return RET_FAIL;
+       if (!*p)
            continue;
        if (!check_ship_ok(&tender))
            return RET_SYN;
@@ -116,41 +114,40 @@ tend(void)
            pr("Amount must be non-zero!\n");
            return RET_SYN;
        }
-       ontender = tender.shp_item[ip->i_vtype];
+       ontender = tender.shp_item[ip->i_uid];
        if (ontender == 0 && amt > 0) {
            pr("No %s on %s\n", ip->i_name, prship(&tender));
            return RET_FAIL;
        }
        vbase = &mchr[(int)tender.shp_type];
-       maxtender = vbase->m_item[ip->i_vtype];
+       maxtender = vbase->m_item[ip->i_uid];
        if (maxtender == 0) {
            pr("A %s cannot hold any %s\n",
               mchr[(int)tender.shp_type].m_name, ip->i_name);
            break;
        }
        if (!snxtitem(&targets, EF_SHIP,
-                     getstarg(player->argp[4], "Ships to be tended? ",
-                              buf)))
-           break;
+                     player->argp[4], "Ships to be tended? "))
+           return RET_FAIL;
        if (!check_ship_ok(&tender))
            return RET_SYN;
        total = 0;
        while (nxtitem(&targets, &target)) {
-           if (!player->owner &&
-               (getrel(getnatp(target.shp_own), player->cnum) < FRIENDLY))
+           if (!player->owner
+               && relations_with(target.shp_own, player->cnum) < FRIENDLY)
                continue;
            if (target.shp_uid == tender.shp_uid)
                continue;
            if (tender.shp_x != target.shp_x ||
                tender.shp_y != target.shp_y)
                continue;
-           ontarget = target.shp_item[ip->i_vtype];
+           ontarget = target.shp_item[ip->i_uid];
            if (ontarget == 0 && amt < 0) {
                pr("No %s on %s\n", ip->i_name, prship(&target));
                continue;
            }
            vbase = &mchr[(int)target.shp_type];
-           maxtarget = vbase->m_item[ip->i_vtype];
+           maxtarget = vbase->m_item[ip->i_uid];
            if (amt < 0) {
                if (!player->owner)
                    amt = 0;
@@ -160,7 +157,7 @@ tend(void)
                transfer = MIN(maxtender - ontender, transfer);
                if (transfer == 0)
                    continue;
-               target.shp_item[ip->i_vtype] = ontarget - transfer;
+               target.shp_item[ip->i_uid] = ontarget - transfer;
                ontender += transfer;
                total += transfer;
            } else {
@@ -169,9 +166,14 @@ tend(void)
                transfer = MIN(transfer, maxtarget - ontarget);
                if (transfer == 0)
                    continue;
-               target.shp_item[ip->i_vtype] = ontarget + transfer;
+               target.shp_item[ip->i_uid] = ontarget + transfer;
                ontender -= transfer;
                total += transfer;
+               if (transfer && target.shp_own != player->cnum) {
+                   wu(0, target.shp_own, "%s tended %d %s to %s\n",
+                      cname(player->cnum), total, ip->i_name,
+                      prship(&target));
+               }
            }
            expose_ship(&tender, &target);
            putship(target.shp_uid, &target);
@@ -183,11 +185,7 @@ tend(void)
        pr("%d total %s transferred %s %s\n",
           total, ip->i_name, (amt > 0) ? "off of" : "to",
           prship(&tender));
-       if (target.shp_own != player->cnum) {
-           wu(0, target.shp_own, "%s tended %d %s to %s\n",
-              cname(player->cnum), total, ip->i_name, prship(&target));
-       }
-       tender.shp_item[ip->i_vtype] = ontender;
+       tender.shp_item[ip->i_uid] = ontender;
        tender.shp_mission = 0;
        putship(tender.shp_uid, &tender);
     }
@@ -204,17 +202,15 @@ expose_ship(struct shpstr *s1, struct shpstr *s2)
 }
 
 static int
-tend_land(struct shpstr *tenderp, s_char *units)
+tend_land(struct shpstr *tenderp, char *units)
 {
     struct nstr_item lni;
     struct nstr_item targets;
     struct shpstr target;
     struct lndstr land;
-    struct plnstr plane;
-    struct nstr_item pni;
-    s_char buf[1024];
+    char buf[1024];
 
-    if (!snxtitem(&lni, EF_LAND, units))
+    if (!snxtitem(&lni, EF_LAND, units, NULL))
        return RET_SYN;
 
     while (nxtitem(&lni, &land)) {
@@ -225,18 +221,18 @@ tend_land(struct shpstr *tenderp, s_char *units)
            continue;
        }
        if (!(lchr[(int)land.lnd_type].l_flags & L_ASSAULT)) {
-           pr("%s does not have \"assault\" capability and can't be tended\n", prland(&land));
+           pr("%s does not have \"assault\" capability and can't be tended\n",
+              prland(&land));
            continue;
        }
        if (!snxtitem(&targets, EF_SHIP,
-                     getstarg(player->argp[4], "Ship to be tended? ",
-                              buf)))
-           break;
-       if (!check_land_ok(&land))
+                     player->argp[4], "Ship to be tended? "))
+           return RET_FAIL;
+       if (!check_ship_ok(tenderp) || !check_land_ok(&land))
            return RET_SYN;
        while (nxtitem(&targets, &target)) {
-           if (!player->owner &&
-               (getrel(getnatp(target.shp_own), player->cnum) < FRIENDLY))
+           if (!player->owner
+               && relations_with(target.shp_own, player->cnum) < FRIENDLY)
                continue;
            if (target.shp_uid == tenderp->shp_uid)
                continue;
@@ -245,18 +241,26 @@ tend_land(struct shpstr *tenderp, s_char *units)
                continue;
 
            /* Fit unit on ship */
-           count_units(&target);
            getship(target.shp_uid, &target);
 
+           if ((!(lchr[(int)land.lnd_type].l_flags & L_LIGHT)) &&
+               (!((mchr[(int)target.shp_type].m_flags & M_SUPPLY) &&
+                  (!(mchr[(int)target.shp_type].m_flags & M_SUB))))) {
+               pr("You can only load light units onto ships,\n"
+                  "unless the ship is a non-sub supply ship\n"
+                  "%s not tended\n", prland(&land));
+               continue;
+           }
+
            if ((mchr[(int)target.shp_type].m_flags & M_SUB) &&
                (lchr[(int)land.lnd_type].l_flags & L_SPY) &&
                !mchr[(int)target.shp_type].m_nland) {
-               if (target.shp_nland > 1) {
+               if (shp_nland(&target) > 1) {
                    pr("%s doesn't have room for more than two spy units!\n",
                       prship(&target));
                    continue;
                }
-           } else if (target.shp_nland >= mchr[(int)target.shp_type].m_nland) {
+           } else if (shp_nland(&target) >= mchr[target.shp_type].m_nland) {
                if (mchr[(int)target.shp_type].m_nland)
                    pr("%s doesn't have room for any more land units!\n",
                       prship(&target));
@@ -269,39 +273,13 @@ tend_land(struct shpstr *tenderp, s_char *units)
            sprintf(buf, "loaded on your %s at %s",
                    prship(&target), xyas(target.shp_x, target.shp_y,
                                          target.shp_own));
-           gift(target.shp_own, player->cnum, (s_char *)&land,
-                EF_LAND, buf);
-           makelost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
-                    land.lnd_y);
-           land.lnd_own = target.shp_own;
-           makenotlost(EF_LAND, land.lnd_own, land.lnd_uid, land.lnd_x,
-                       land.lnd_y);
+           gift(target.shp_own, player->cnum, &land, buf);
            land.lnd_ship = target.shp_uid;
            land.lnd_harden = 0;
-           land.lnd_mission = 0;
-           target.shp_nland++;
            putland(land.lnd_uid, &land);
            expose_ship(tenderp, &target);
            putship(target.shp_uid, &target);
-           count_units(tenderp);
            putship(tenderp->shp_uid, tenderp);
-           snxtitem_xy(&pni, EF_PLANE, land.lnd_x, land.lnd_y);
-           while (nxtitem(&pni, &plane)) {
-               if (plane.pln_flags & PLN_LAUNCHED)
-                   continue;
-               if (plane.pln_land != land.lnd_uid)
-                   continue;
-               sprintf(buf, "loaded on %s", prship(&target));
-               gift(target.shp_own, player->cnum, (s_char *)&plane,
-                    EF_PLANE, buf);
-               makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
-                        plane.pln_x, plane.pln_y);
-               plane.pln_own = target.shp_own;
-               makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid,
-                           plane.pln_x, plane.pln_y);
-               plane.pln_mission = 0;
-               putplane(plane.pln_uid, &plane);
-           }
        }
     }
     return 0;