case NS_LIST:
/* The change is to take the player->owner check out here */
break;
- case NS_EVERYTHING:
- /* XXX maybe combine NS_LIST and NS_EVERYTHING later */
+ case NS_ALL:
+ /* XXX maybe combine NS_LIST and NS_ALL later */
break;
case NS_DIST:
if (!xyinrange(gp->x, gp->y, &np->range)) {