/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* terr.c: Designate territory of sectors
- *
+ *
* Known contributors to this file:
* Edward M. Rynes Esq.
*/
#include <config.h>
-#include "misc.h"
-#include "player.h"
-#include "sect.h"
-#include "xy.h"
-#include "nsc.h"
-#include "nat.h"
-#include "file.h"
#include "commands.h"
int
if (!snxtsct(&nstr, player->argp[1]))
return RET_SYN;
- if (player->argp[3] && isdigit(*(player->argp[3]))) {
+ if (player->argp[3]) {
field = atoi(player->argp[3]);
} else {
- field = 0;
+ field = player->god ? -1 : 0;
}
while (nxtsct(&nstr, §)) {
if (!player->owner)
sprintf(prompt, "%s %d%% %s territory? ",
xyas(nstr.x, nstr.y, player->cnum),
sect.sct_effic, dchr[sect.sct_type].d_name);
- if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
+ if (!(p = getstarg(player->argp[2], prompt, buf)))
return RET_FAIL;
if (*p == 0)
continue;
case 3:
sect.sct_terr3 = terr_n;
break;
+ case -1:
+ if (player->god) {
+ sect.sct_dterr = terr_n;
+ break;
+ }
+ /* fall through */
default:
sect.sct_terr = terr_n;
}