/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#include <config.h>
#include <ctype.h>
-#include "misc.h"
-#include "sect.h"
-#include "nat.h"
+#include "commands.h"
+#include "commodity.h"
+#include "empobj.h"
+#include "land.h"
+#include "loan.h"
#include "news.h"
-#include "ship.h"
#include "nuke.h"
-#include "land.h"
+#include "optlist.h"
#include "plane.h"
+#include "ship.h"
#include "trade.h"
-#include "xy.h"
-#include "nsc.h"
-#include "file.h"
-#include "player.h"
-#include "commodity.h"
-#include "loan.h"
-#include "commands.h"
-#include "optlist.h"
/*
* format: trade
struct trdstr trade;
union empobj_storage tg;
time_t now;
- double subleft;
- double monleft;
double tleft;
float price;
int saveid;
continue;
}
- monleft = 0;
price = trade.trd_price;
natp = getnatp(trade.trd_maxbidder);
- if (natp->nat_money <= 0)
- monleft = price;
- if (natp->nat_money < price && natp->nat_money > 0) {
- monleft = price - (natp->nat_money - 1);
- natp->nat_money = 1;
- price = price - monleft;
- } else if (natp->nat_money > 0) {
- monleft = 0;
- natp->nat_money -= price;
- }
-
- subleft = monleft;
-
- if (monleft > 0) {
+ if (natp->nat_money < price) {
nreport(trade.trd_maxbidder, N_WELCH_DEAL, trade.trd_owner, 1);
wu(0, trade.trd_owner,
"%s tried to buy a %s #%d from you for $%.2f\n",
wu(0, trade.trd_maxbidder,
"You tried to buy %s #%d from %s for $%.2f\n",
trade_nameof(&trade, &tg), saveid, cname(trade.trd_owner),
- price * tradetax);
+ price);
wu(0, trade.trd_maxbidder, "but couldn't afford it.\n");
continue;
}
/* If we get this far, the sale will go through. */
-/* Only pay tax on the part you actually get cash for. As a break,
- we don't tax the part you have to give a loan on. */
+ natp->nat_money -= price;
putnat(natp);
+
natp = getnatp(trade.trd_owner);
- /* Make sure we subtract the extra amount */
- natp->nat_money += (roundavg(price * tradetax) - subleft);
+ natp->nat_money += roundavg(price * tradetax);
putnat(natp);
+
switch (trade.trd_type) {
case EF_NUKE:
tg.nuke.nuk_x = trade.trd_x;
/* no cheap version of fly */
if (opt_MOB_ACCESS) {
tg.plane.pln_mobil = -(etu_per_update / sect_mob_neg_factor);
+ game_tick_to_now(&tg.plane.pln_access);
} else {
tg.plane.pln_mobil = 0;
}
tg.plane.pln_mission = 0;
tg.plane.pln_harden = 0;
- time(&tg.plane.pln_access);
tg.plane.pln_ship = -1;
tg.plane.pln_land = -1;
break;
/* no cheap version of fly */
if (opt_MOB_ACCESS) {
tg.land.lnd_mobil = -(etu_per_update / sect_mob_neg_factor);
+ game_tick_to_now(&tg.land.lnd_access);
} else {
tg.land.lnd_mobil = 0;
}
tg.land.lnd_harden = 0;
- time(&tg.land.lnd_access);
tg.land.lnd_mission = 0;
/* Drop any land units this unit was carrying */
snxtitem_xy(&ni, EF_LAND, tg.land.lnd_x, tg.land.lnd_y);