/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include "misc.h"
#include "player.h"
#include "xy.h"
int
trea(void)
{
- struct trtstr treaty;
- struct nstr_item nstr;
- int ntreaty;
+ struct trtstr treaty;
+ struct nstr_item nstr;
+ int ntreaty;
- if (!snxtitem(&nstr, EF_TREATY, player->argp[1]))
- return RET_SYN;
- pr("\t... %s Treaty Report ...\n", cname(player->cnum));
- ntreaty = 0;
- while (nxtitem(&nstr, (s_char *)&treaty)) {
- if (distrea(nstr.cur, &treaty) > 0)
- ntreaty++;
- }
- if (!ntreaty)
- pr("No treaties found.\n");
- else
- pr("%d treat%s\n", ntreaty, iesplur(ntreaty));
- return RET_OK;
+ if (!snxtitem(&nstr, EF_TREATY, player->argp[1]))
+ return RET_SYN;
+ pr("\t... %s Treaty Report ...\n", cname(player->cnum));
+ ntreaty = 0;
+ while (nxtitem(&nstr, &treaty)) {
+ if (distrea(nstr.cur, &treaty) > 0)
+ ntreaty++;
+ }
+ if (!ntreaty)
+ pr("No treaties found.\n");
+ else
+ pr("%d treat%s\n", ntreaty, iesplur(ntreaty));
+ return RET_OK;
}