/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* turn.c: Turn the game on, off, or set the login message.
*
* Known contributors to this file:
- *
+ * Marc Olzheim, 2004
*/
-#include "misc.h"
-#include "player.h"
+#include <config.h>
+
+#include <errno.h>
+#if !defined(_WIN32)
+#include <unistd.h>
+#elif defined(__GNUC__)
+#include <io.h>
+#endif
#include "tel.h"
#include "commands.h"
#include "optlist.h"
-#include <errno.h>
-#include <fcntl.h>
-
/*
* Enable / disable logins and set the message of the day.
*/
struct telstr tgm;
char *p;
char buf[1024];
- char msgbuf[MAXTELSIZE + 1]; /* message text */
+ char msgbuf[MAXTELSIZE + 1]; /* UTF-8 */
char *msgfilepath;
p = getstarg(player->argp[1], "on, off or motd? ", buf);
pr("Removing exsting motd.\n");
if ((unlink(msgfilepath) == -1) && (errno != ENOENT)) {
pr("Could not remove motd.\n");
- logerror("Could not remove motd file (%s).\n", msgfilepath);
+ logerror("Could not remove motd file (%s).\n",
+ msgfilepath);
return RET_SYS;
}
return RET_OK;