/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* wing.c: Add planes to a wing
- *
+ *
* Known contributors to this file:
- *
+ *
*/
+#include <config.h>
+
#include <ctype.h>
-#include "misc.h"
-#include "player.h"
-#include "var.h"
-#include "plane.h"
-#include "xy.h"
-#include "nsc.h"
-#include "nat.h"
-#include "file.h"
#include "commands.h"
+#include "plane.h"
int
wing(void)
{
- struct plnstr plane;
- register int count;
- s_char *cp;
- s_char c;
- struct nstr_item nstr;
- s_char buf[1024];
+ struct plnstr plane;
+ int count;
+ char *cp;
+ char c;
+ struct nstr_item nstr;
+ char buf[1024];
- if (!(cp = getstarg(player->argp[1], "wing? ", buf)))
- return RET_SYN;
- c = *cp;
- if (!isalpha(c) && c != '~') {
- pr("Specify wing, (1 alpha char or '~')\n");
- return RET_SYN;
- }
- if (c == '~')
- c = ' ';
- if (!snxtitem(&nstr, EF_PLANE, player->argp[2]))
- return RET_SYN;
- for (count = 0; nxtitem(&nstr, (s_char *)&plane); count++) {
- if (plane.pln_own != player->cnum) {
- count--;
- continue;
- }
- plane.pln_wing = c;
- putplane(plane.pln_uid, &plane);
- }
- pr("%d plane%s added to wing `%c'\n", count, splur(count), c);
- return RET_OK;
+ if (!(cp = getstarg(player->argp[1], "wing? ", buf)))
+ return RET_SYN;
+ c = *cp;
+ if (!isalpha(c) && c != '~') {
+ pr("Specify wing, (1 alpha char or '~')\n");
+ return RET_SYN;
+ }
+ if (c == '~')
+ c = 0;
+ if (!snxtitem(&nstr, EF_PLANE, player->argp[2], NULL))
+ return RET_SYN;
+ count = 0;
+ while (nxtitem(&nstr, &plane)) {
+ if (plane.pln_own != player->cnum)
+ continue;
+ if (plane.pln_wing == c)
+ continue;
+ plane.pln_wing = c;
+ putplane(plane.pln_uid, &plane);
+ count++;
+ }
+ pr("%d plane%s added to wing `%1.1s'\n", count, splur(count), &c);
+ return RET_OK;
}