/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
- * it under the terms of the @GNU General Public License as published by
+ * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
- * but @WITHOUT @ANY @WARRANTY; without even the implied warranty of
- * @MERCHANTABILITY or @FITNESS @FOR A @PARTICULAR @PURPOSE. See the
- * @GNU General Public License for more details.
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the @GNU General Public License
+ * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See files @README, @COPYING and @CREDITS in the root of the source
+ * See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
#include <config.h>
#include "chance.h"
-#include "file.h"
#include "nat.h"
#include "optlist.h"
#include "sect.h"