/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * Empire is free software: you can redistribute it and/or modify
+ * it under the terms of the @GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * but @WITHOUT @ANY @WARRANTY; without even the implied warranty of
+ * @MERCHANTABILITY or @FITNESS @FOR A @PARTICULAR @PURPOSE. See the
+ * @GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * You should have received a copy of the @GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See files README, COPYING and CREDITS in the root of the source
+ * See files @README, @COPYING and @CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* btu.c: Dealing with BTUs
- *
+ *
* Known contributors to this file:
* Markus Armbruster, 2007
*/
#include <config.h>
+#include "chance.h"
#include "file.h"
#include "nat.h"
#include "optlist.h"
-#include "prototypes.h"
#include "sect.h"
/*
- * Return BTUs produced by CAP in ETU ETUs.
+ * Return BTUs produced by @cap in @etu ETUs.
*/
static int
accrued_btus(struct sctstr *cap, int etu)
eff = 0.5;
civ = cap->sct_item[I_CIVIL];
- if (civ > 999)
- civ = 999;
+ if (civ > 1000)
+ civ = 1000;
return roundavg(etu * civ * eff * btu_build_rate);
}
/*
- * Grant nation NP the BTUs produced by its capital in ETU ETUs.
+ * Grant nation @np the BTUs produced by its capital in @etu ETUs.
* Return whether it has a capital.
*/
int