/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include <stdio.h>
#include <time.h>
);
continue;
}
- for (k = 0; k < sizeof(long) * 8; k++) {
+ for (k = 0; k < (int)sizeof(long) * 8; k++) {
if (val.val_as.lng & (1 << k))
if (!symbol_by_value(1 << k, ef_ptr(ca[i].ca_table, 0))) {
fprintf(stderr,