/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
}
/*
- * Change element id.
+ * Change element ID.
* @buf is an element of table @type.
* @id is its new element ID.
- * If table is EFF_TYPED, change id and sequence number stored in @buf.
+ * If table is EFF_TYPED, change ID and sequence number stored in @buf.
* Else do nothing.
*/
void
}
/*
- * Are *A and *B equal, except for timestamps and such?
+ * Are *@a and *@b equal, except for timestamps and such?
*/
int
ef_typedstr_eq(struct ef_typedstr *a, struct ef_typedstr *b)
ef_generation++;
}
-/* Mark copy of an element of table TYPE in BUF fresh. */
+/* Mark copy of an element of table @type in @buf fresh. */
void
ef_mark_fresh(int type, void *buf)
{