* filetable.c: Empire game data file descriptions.
*
* Known contributors to this file:
- * Markus Armbruster, 2005-2012
+ * Markus Armbruster, 2005-2013
*/
#include <config.h>
{
struct sctstr *sp = (struct sctstr *)ptr;
- sp->sct_y = sp->sct_uid * 2 / WORLD_X;
- sp->sct_x = sp->sct_uid * 2 % WORLD_X + sp->sct_y % 2;
+ sctoff2xy(&sp->sct_x, &sp->sct_y, sp->sct_uid);
sp->sct_dist_x = sp->sct_x;
sp->sct_dist_y = sp->sct_y;
sp->sct_newtype = sp->sct_type = SCT_WATER;