void
snxtsct_all(struct nstr_sect *np)
{
- struct range worldrange;
+ struct range worldrange;
- worldrange.lx = -WORLD_X/2;
- worldrange.ly = -WORLD_Y/2;
- worldrange.hx = WORLD_X/2;
- worldrange.hy = WORLD_Y/2;
- worldrange.width = worldrange.height = 0;
- snxtsct_area(np, &worldrange);
+ worldrange.lx = -WORLD_X / 2;
+ worldrange.ly = -WORLD_Y / 2;
+ worldrange.hx = WORLD_X / 2;
+ worldrange.hy = WORLD_Y / 2;
+ worldrange.width = worldrange.height = 0;
+ snxtsct_area(np, &worldrange);
}
void
snxtsct_area(register struct nstr_sect *np, struct range *range)
{
- bzero((s_char *)np, sizeof(*np));
- np->range = *range;
- np->ncond = 0;
- np->type = NS_AREA;
- np->read = ef_read;
- np->x = np->range.lx - 1;
- np->y = np->range.ly;
- np->dx = -1;
- np->dy = 0;
- xysize_range(&np->range);
- ef_zapcache(EF_SECTOR);
+ bzero((s_char *)np, sizeof(*np));
+ np->range = *range;
+ np->ncond = 0;
+ np->type = NS_AREA;
+ np->read = ef_read;
+ np->x = np->range.lx - 1;
+ np->y = np->range.ly;
+ np->dx = -1;
+ np->dy = 0;
+ xysize_range(&np->range);
+ ef_zapcache(EF_SECTOR);
}
void
snxtsct_rewind(struct nstr_sect *np)
{
- np->x = np->range.lx - 1;
- np->y = np->range.ly;
- np->dx = -1;
- np->dy = 0;
- np->id = -1;
- ef_zapcache(EF_SECTOR);
+ np->x = np->range.lx - 1;
+ np->y = np->range.ly;
+ np->dx = -1;
+ np->dy = 0;
+ np->id = -1;
+ ef_zapcache(EF_SECTOR);
}
void
snxtsct_dist(register struct nstr_sect *np, coord cx, coord cy, int dist)
{
- bzero((s_char *)np, sizeof(*np));
- xydist_range(cx, cy, dist, &np->range);
- np->cx = cx;
- np->cy = cy;
- np->ncond = 0;
- np->dist = dist;
- np->type = NS_DIST;
- np->read = ef_read;
- np->x = np->range.lx - 1;
- np->y = np->range.ly;
- np->dx = -1;
- np->dy = 0;
+ bzero((s_char *)np, sizeof(*np));
+ xydist_range(cx, cy, dist, &np->range);
+ np->cx = cx;
+ np->cy = cy;
+ np->ncond = 0;
+ np->dist = dist;
+ np->type = NS_DIST;
+ np->read = ef_read;
+ np->x = np->range.lx - 1;
+ np->y = np->range.ly;
+ np->dx = -1;
+ np->dy = 0;
#if 0
- /* This function is now done elsewhere. */
- /* It was not doing the right thing when the world was small */
- xysize_range(&np->range);
+ /* This function is now done elsewhere. */
+ /* It was not doing the right thing when the world was small */
+ xysize_range(&np->range);
#endif
- ef_zapcache(EF_SECTOR);
+ ef_zapcache(EF_SECTOR);
}
void
xysize_range(register struct range *rp)
{
- if (rp->lx >= rp->hx)
- rp->width = WORLD_X + rp->hx - rp->lx;
- else
- rp->width = rp->hx - rp->lx;
+ if (rp->lx >= rp->hx)
+ rp->width = WORLD_X + rp->hx - rp->lx;
+ else
+ rp->width = rp->hx - rp->lx;
#ifndef HAY
- /* This is a necessary check for small, hitech worlds. */
- if (rp->width > WORLD_X)
- rp->width = WORLD_X;
+ /* This is a necessary check for small, hitech worlds. */
+ if (rp->width > WORLD_X)
+ rp->width = WORLD_X;
#endif
- if (rp->ly >= rp->hy)
- rp->height = WORLD_Y + rp->hy - rp->ly;
- else
- rp->height = rp->hy - rp->ly;
+ if (rp->ly >= rp->hy)
+ rp->height = WORLD_Y + rp->hy - rp->ly;
+ else
+ rp->height = rp->hy - rp->ly;
#ifndef HAY
- /* This is a necessary check for small, hitech worlds. */
- if (rp->height > WORLD_Y)
- rp->height = WORLD_Y;
+ /* This is a necessary check for small, hitech worlds. */
+ if (rp->height > WORLD_Y)
+ rp->height = WORLD_Y;
#endif
}
void
xydist_range(coord x, coord y, register int dist, struct range *rp)
{
- if (dist < WORLD_X/4) {
- rp->lx = xnorm((coord)(x - 2 * dist));
- rp->hx = xnorm((coord)(x + 2 * dist) + 1);
- rp->width = 4 * dist + 1;
- } else {
- /* Range is larger than the world */
- /* Make sure we get lx in the right place. */
- rp->lx = xnorm((coord)(x - WORLD_X/2));
- rp->hx = xnorm((coord)(rp->lx + WORLD_X - 1));
- rp->width = WORLD_X;
- }
+ if (dist < WORLD_X / 4) {
+ rp->lx = xnorm((coord)(x - 2 * dist));
+ rp->hx = xnorm((coord)(x + 2 * dist) + 1);
+ rp->width = 4 * dist + 1;
+ } else {
+ /* Range is larger than the world */
+ /* Make sure we get lx in the right place. */
+ rp->lx = xnorm((coord)(x - WORLD_X / 2));
+ rp->hx = xnorm((coord)(rp->lx + WORLD_X - 1));
+ rp->width = WORLD_X;
+ }
- if (dist < WORLD_Y/2) {
- rp->ly = ynorm((coord)(y - dist));
- rp->hy = ynorm((coord)(y + dist) + 1);
- rp->height = 2 * dist + 1;
- } else {
- /* Range is larger than the world */
- rp->ly = ynorm((coord)(y - WORLD_Y/2));
- rp->hy = ynorm((coord)(rp->ly + WORLD_Y - 1));
- rp->height = WORLD_Y;
- }
+ if (dist < WORLD_Y / 2) {
+ rp->ly = ynorm((coord)(y - dist));
+ rp->hy = ynorm((coord)(y + dist) + 1);
+ rp->height = 2 * dist + 1;
+ } else {
+ /* Range is larger than the world */
+ rp->ly = ynorm((coord)(y - WORLD_Y / 2));
+ rp->hy = ynorm((coord)(rp->ly + WORLD_Y - 1));
+ rp->height = WORLD_Y;
+ }
}