/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#include <config.h>
-#include <stdio.h>
-#include <stdlib.h>
-
#include <ctype.h>
-#include <string.h>
#include <stdarg.h>
+#include <stdio.h>
#include <time.h>
-
#include "file.h"
#include "match.h"
#include "nsc.h"
len = ca->ca_len;
if (strlen(str) > len)
return gripe("Field %d takes at most %d characters",
- fldno + 1, len);
+ fldno + 1, (int)len);
old = memb_ptr;
if (!must_match)
strncpy(memb_ptr, str, len);
if (must_match) {
if (old && (!str || strncmp(old, str, len)))
return gripe("Value for field %d must be \"%.*s\"",
- fldno + 1, len, old);
+ fldno + 1, (int)len, old);
if (!old && str)
return gripe("Value for field %d must be nil", fldno + 1);
}