/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include "misc.h"
#include "gen.h"
#include "subs.h"
-s_char *
-getstring(s_char *prompt, s_char *buf)
+/*
+ * Print sub-prompt PROMPT, receive a line of input into BUF[1024].
+ * Return BUF on success, else NULL.
+ */
+char *
+getstring(char *prompt, char *buf)
{
*buf = '\0';
if (prmptrd(prompt, buf, 1024) < 0)
- return 0;
+ return NULL;
+ return buf;
+}
+
+/*
+ * Print sub-prompt PROMPT, receive a line of UTF-8 input into BUF[1024].
+ * Return BUF on success, else NULL.
+ */
+char *
+ugetstring(char *prompt, char *buf)
+{
+ *buf = '\0';
+ if (uprmptrd(prompt, buf, 1024) < 0)
+ return NULL;
return buf;
}