/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
s_char *
numstr(s_char *buf, int n)
{
- extern s_char *numnames[];
- extern s_char *tennames[];
+ static s_char *numnames[] = {
+ "zero", "one", "two", "three", "four", "five", "six",
+ "seven", "eight", "nine", "ten", "eleven", "twelve",
+ "thirteen", "fourteen", "fifteen", "sixteen",
+ "seventeen", "eighteen", "nineteen",
+ };
+ static s_char *tennames[] = {
+ "", "", "twenty", "thirty", "forty", "fifty",
+ "sixty", "seventy", "eighty", "ninety",
+ "hundred", "hundred ten", "hundred twenty",
+ "hundred thirty", 0,
+ };
if (n > 100) {
(void)strcpy(buf, "several");
s_char *
effadv(int n)
{
- extern s_char *effadv_list[];
+ static s_char *effadv_list[] = {
+ "minimally", "partially", "moderately", "completely",
+ };
if (n < 0)
n = 0;