/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
-#include "misc.h"
-#include "gen.h"
+#include <config.h>
+
+#include "prototypes.h"
int
-onearg(s_char *arg, s_char *prompt)
+onearg(char *arg, char *prompt)
{
- extern s_char *getstring(s_char *prompt, s_char *buf);
int n;
- s_char buf[1024];
+ char buf[1024];
if (arg == 0 || *arg == 0) {
if ((arg = getstring(prompt, buf)) == 0)