#include <config.h>
-#include "misc.h"
+#include "wantupd.h"
char *privname = "Deity forgot to edit econfig"; /* name of priv user */
char *privlog = "careless@invalid"; /* logname of priv user */
int TRADE_DELAY = 7200; /* Seconds to bid on units */
int m_m_p_d = 1440; /* max mins of play per day (per country) */
-int s_p_etu = 10; /* seconds per Empire time unit */
+int s_p_etu = 10; /* seconds per Empire Time Unit */
int etu_per_update = 60; /* # of etu's per update */
-int adj_update = 0; /* update time adjustment */
-int update_window = 0; /* update window adjustment */
-int hourslop = 5; /* amount of slop to match update times */
-char *update_times = ""; /* times regular update is allowed */
-int update_policy = 0; /* update policy for regular updates */
-int update_demandpolicy = 2; /* update policy for demand updates */
+int adj_update = 0; /* update time adjustment, in seconds */
+int update_window = 0; /* update window adjustment, in seconds */
+int hourslop = 5; /* update_times matching fuzz, in minutes */
+char *update_times = ""; /* update times for policy UDP_TIMES */
+int update_policy = UDP_DEFAULT; /* update policy for regular updates */
+int update_demandpolicy = UDDEM_DEFAULT; /* update policy for demand updates */
int update_missed = 999; /* demand updates missed before veto */
-int update_wantmin = 0; /* number of votes required for demand update */
+int update_wantmin = 0; /* votes required for demand update */
int blitz_time = 10; /* number of minutes between blitz updates */
-char *update_demandtimes = ""; /* times demand update is allowed */
+char *update_demandtimes = ""; /* demand update time ranges */
char *game_days = ""; /* days game is running */
char *game_hours = ""; /* hours game is running */
char *pre_update_hook = "";