/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* dir.c: Directional orientation descriptions. Must agree with defines
* in path.h
- *
+ *
* Known contributors to this file:
*/
-#include "misc.h"
-#include "var.h"
-#include "xy.h"
+#include <config.h>
+
+#include "path.h"
/* must agree with DIR_ defines */
-s_char dirch[] = {
- 'h', /* stop */
- 'u', /* up-right */
- 'j', /* right */
- 'n', /* down-right */
- 'b', /* down-left */
- 'g', /* left */
- 'y', /* up-left */
- 'v', /* view */
- 'm', /* map */
- '\0',
+char dirch[] = {
+ 'h', /* stop */
+ 'u', /* up-right */
+ 'j', /* right */
+ 'n', /* down-right */
+ 'b', /* down-left */
+ 'g', /* left */
+ 'y', /* up-left */
+ 'v', /* view */
+ 'm', /* map */
+ '\0',
};
/* must agree with dirch[] and DIR_ defines */
-int diroff[][2] = {
- {0,0}, {1,-1}, {2,0}, {1,1}, {-1,1}, {-2,0}, {-1,-1}, {0,0}, {0,0}
+int diroff[][2] = {
+ {0, 0}, {1, -1}, {2, 0}, {1, 1}, {-1, 1}, {-2, 0}, {-1, -1}, {0, 0},
+ {0, 0}
};
/* this maps a character from a to z into the diroff mappings. It
keeps us from having to loop if we don't want to */
-int dirindex[] = { 0, 4, 0, 0, 0, 0, 5, 0, 0, 2, 0, 0, 8,
- 3, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 6, 0 };
+signed char dirindex[] = {
+ -1, 4, -1, -1, -1, -1, 5, 0, -1, 2, -1, -1, 8,
+ 3, -1, -1, -1, -1, -1, -1, 1, 7, -1, -1, 6, -1
+};
/* must agree with dirch[] and DIR_ defines */
-s_char *routech[7][2] = {
- { " ", "$ $" },
- { " /", "$ /" },
- { " >", "$ >" },
- { " \\", "$ \\" },
- { "/ ", "/ $" },
- { "< ", "< $" },
- { "\\ ", "\\ $" }
+char *routech[] = {
+ " ", " /", " >", " \\", "/ ", "< ", "\\ "
};