#
# Empire - A multi-player, client/server Internet based war game.
-# Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
-# Ken Stevens, Steve McClure
+# Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+# Ken Stevens, Steve McClure, Markus Armbruster
#
-# This program is free software; you can redistribute it and/or modify
+# Empire is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
+# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ---
#
# item.config: Item characteristics
#
# Known contributors to this file:
-# Markus Armbruster, 2006
+# Markus Armbruster, 2006-2012
#
# Derived from item.c; no known contributors.
#
-# Columns pkg are indexed by packing types in packing[].
+# The item types (column uid) must match the compiled-in types defined
+# in item.h.
+
+# Columns pkg are indexed by packing types in compiled-in table
+# packing.
# Do not edit this file to customize a game! Create your own custom
# configuration file(s), best next to your econfig, and name them in
config item # ineff norm ware urban bank
uid mnem val sell lbs pkg(0) pkg(1) pkg(2) pkg(3) pkg(4) melt name
0 "c" 1 0 1 1 10 10 10 10 4 "civilians"
- 1 "m" 0 0 1 1 1 1 1 1 20 "military"
+ 1 "m" 0 1 1 1 1 1 1 1 20 "military"
2 "s" 5 1 1 1 1 10 1 1 80 "shells"
3 "g" 60 1 10 1 1 10 1 1 100 "guns"
4 "p" 4 1 1 1 1 10 1 1 50 "petrol"