/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
*
*/
+#include <config.h>
+
#include <stddef.h>
#include "misc.h"
#include "xy.h"
{NSC_INT, 0, 0, offsetof(struct ichrstr, i_sell), "sell", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct ichrstr, i_lbs), "lbs", EF_BAD},
{NSC_INT, 0, NUMPKG, offsetof(struct ichrstr, i_pkg), "pkg", EF_BAD},
+ {NSC_INT, 0, 0, offsetof(struct ichrstr, i_melt_denom), "melt_denom",
+ EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
EF_ITEM},
{NSC_INT, 0, 0, offsetof(struct pchrstr, p_level), "level", EF_LEVEL},
{NSC_INT, 0, 0, offsetof(struct pchrstr, p_cost), "cost", EF_BAD},
- {NSC_INT, 0, 0, offsetof(struct pchrstr, p_nrndx), "nrndx", EF_BAD},
+ {NSC_INT, 0, 0, offsetof(struct pchrstr, p_nrndx), "nrndx", EF_RESOURCES},
{NSC_INT, 0, 0, offsetof(struct pchrstr, p_nrdep), "nrdep", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct pchrstr, p_nlndx), "nlndx", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct pchrstr, p_nlmin), "nlmin", EF_BAD},
{NSC_INT, NSC_CONST, 0, offsetof(struct dchrstr, d_mnem), "mnem", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct dchrstr, d_prd), "prd", EF_PRODUCT},
{NSC_INT, 0, 0, offsetof(struct dchrstr, d_mcst), "mcst", EF_BAD},
- {NSC_INT, 0, 0, offsetof(struct dchrstr, d_flg), "flg", EF_BAD},
+ {NSC_SITYPE(d_navigation), 0, 0, offsetof(struct dchrstr, d_nav), "nav",
+ EF_SECTOR_NAVIGATION},
{NSC_SITYPE(i_packing), 0, 0, offsetof(struct dchrstr, d_pkg), "pkg",
EF_PACKING},
{NSC_FLOAT, 0, 0, offsetof(struct dchrstr, d_ostr), "ostr", EF_BAD},
struct castr mchr_ca[] = {
{NSC_STRING, 0, 0, offsetof(struct mchrstr, m_name), "name", EF_BAD},
- {NSC_USHORT, 0, I_MAX+1, offsetof(struct mchrstr, m_item), "item", EF_BAD},
+ NSC_IVEC(offsetof(struct mchrstr, m_item), ""),
{NSC_INT, 0, 0, offsetof(struct mchrstr, m_lcm), "lcm", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct mchrstr, m_hcm), "hcm", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct mchrstr, m_armor), "armor", EF_BAD},
struct castr lchr_ca[] = {
{NSC_STRING, 0, 0, offsetof(struct lchrstr, l_name), "name", EF_BAD},
- {NSC_USHORT, 0, I_MAX+1, offsetof(struct mchrstr, m_item), "item", EF_BAD},
+ NSC_IVEC(offsetof(struct lchrstr, l_item), ""),
{NSC_INT, 0, 0, offsetof(struct lchrstr, l_lcm), "lcm", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct lchrstr, l_hcm), "hcm", EF_BAD},
{NSC_INT, 0, 0, offsetof(struct lchrstr, l_gun), "gun", EF_BAD},
{NSC_XCOORD, 0, 0, fldoff(nukstr, nuk_x), "xloc", EF_BAD},
{NSC_YCOORD, 0, 0, fldoff(nukstr, nuk_y), "yloc", EF_BAD},
{NSC_CHAR, 0, 0, fldoff(nukstr, nuk_n), "number", EF_BAD},
- {NSC_SHORT, 0, N_MAXNUKE, fldoff(nukstr, nuk_types), "types", EF_NUKE_CHR},
+ {NSC_SHORT, 0, N_MAXNUKE, fldoff(nukstr, nuk_types), "types", EF_BAD},
{NSC_TIME, NSC_EXTRA, 0, fldoff(nukstr, nuk_timestamp), "timestamp",
EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
{NSC_NATID, 0, 0, fldoff(comstr, com_owner), "owner", EF_NATION},
{NSC_SITYPE(i_type), 0, 0, fldoff(comstr, com_type), "type", EF_ITEM},
{NSC_INT, 0, 0, fldoff(comstr, com_amount), "amount", EF_BAD},
+ {NSC_FLOAT, 0, 0, fldoff(comstr, com_price), "price", EF_BAD},
{NSC_INT, 0, 0, fldoff(comstr, com_maxbidder), "maxbidder", EF_NATION},
{NSC_TIME, 0, 0, fldoff(comstr, com_markettime), "markettime", EF_BAD},
/* could let maxbidder access these, but we can't express that yet: */
/* could let the owner access these, but we can't express that yet: */
{NSC_XCOORD, NSC_DEITY, 0, fldoff(comstr, sell_x), "xsell", EF_BAD},
{NSC_YCOORD, NSC_DEITY, 0, fldoff(comstr, sell_y), "ysell", EF_BAD},
- {NSC_FLOAT, 0, 0, fldoff(comstr, com_price), "price", EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
{NSC_LONG, 0, 0, fldoff(trdstr, trd_price), "price", EF_BAD},
{NSC_INT, 0, 0, fldoff(trdstr, trd_maxbidder), "maxbidder", EF_NATION},
{NSC_TIME, 0, 0, fldoff(trdstr, trd_markettime), "markettime", EF_BAD},
- /* could let the owner access these, but we can't express that yet: */
+ /* could let the maxbidder access these, but we can't express that yet: */
{NSC_XCOORD, NSC_DEITY, 0, fldoff(trdstr, trd_x), "xloc", EF_BAD},
{NSC_YCOORD, NSC_DEITY, 0, fldoff(trdstr, trd_y), "yloc", EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
struct castr nat_ca[] = {
{NSC_NATID, 0, 0, fldoff(natstr, nat_cnum), "cnum", EF_NATION},
- {NSC_CHAR, NSC_BITS, 0, fldoff(natstr, nat_stat), "stat", EF_BAD},
+ {NSC_SITYPE(nat_status), 0, 0, fldoff(natstr, nat_stat), "stat",
+ EF_NATION_STATUS},
{NSC_STRINGY, 0, 20, fldoff(natstr, nat_cnam), "cname", EF_BAD},
{NSC_STRINGY, NSC_DEITY, 20, fldoff(natstr, nat_pnam), "passwd", EF_BAD},
{NSC_STRINGY, 0, 32, fldoff(natstr, nat_hostaddr), "ip", EF_BAD},
{NSC_STRINGY, 0, 512, fldoff(natstr, nat_hostname), "hostname", EF_BAD},
{NSC_STRINGY, 0, 32, fldoff(natstr, nat_userid), "userid", EF_BAD},
- {NSC_XCOORD, 0, 0, fldoff(natstr, nat_xstart), "xstart", EF_BAD},
- {NSC_YCOORD, 0, 0, fldoff(natstr, nat_ystart), "ystart", EF_BAD},
{NSC_XCOORD, 0, 0, fldoff(natstr, nat_xcap), "xcap", EF_BAD},
{NSC_YCOORD, 0, 0, fldoff(natstr, nat_ycap), "ycap", EF_BAD},
{NSC_XCOORD, NSC_DEITY, 0, fldoff(natstr, nat_xorg), "xorg", EF_BAD},
{NSC_YCOORD, NSC_DEITY, 0, fldoff(natstr, nat_yorg), "yorg", EF_BAD},
+ {NSC_CHAR, 0, 0, fldoff(natstr, nat_dayno), "dayno", EF_BAD},
{NSC_CHAR, 0, 0, fldoff(natstr, nat_update), "update", EF_BAD},
{NSC_UCHAR, 0, 0, fldoff(natstr, nat_missed), "missed", EF_BAD},
{NSC_USHORT, 0, 0, fldoff(natstr, nat_tgms), "tgms", EF_BAD},
EF_BAD},
{NSC_FLOAT, 0, 0, fldoff(natstr, nat_level[NAT_HLEV]), "happiness",
EF_BAD},
- /* FIXME nat_b[], nat_rejects[], nat_priorities[] */
- {NSC_UCHAR, NSC_DEITY, MAXNOC, fldoff(natstr, nat_contact), "contacts",
- EF_BAD},
{NSC_SHORT, 0, MAXNOC, fldoff(natstr, nat_relate), "relations",
EF_NATION_RELATIONS},
- {NSC_LONG, NSC_BITS, 0, fldoff(natstr, nat_flags),"flags",
+ {NSC_UCHAR, NSC_DEITY, MAXNOC, fldoff(natstr, nat_contact), "contacts",
+ EF_BAD},
+ /* FIXME nat_rejects[], nat_priorities[] */
+ {NSC_LONG, NSC_BITS, 0, fldoff(natstr, nat_flags), "flags",
EF_NATION_FLAGS},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
+struct castr cou_ca[] = {
+ {NSC_NATID, 0, 0, fldoff(natstr, nat_cnum), "cnum", EF_NATION},
+ {NSC_CHAR, 0, 0, fldoff(natstr, nat_stat), "stat",
+ EF_NATION_STATUS},
+ {NSC_STRINGY, 0, 20, fldoff(natstr, nat_cnam), "cname", EF_BAD},
+ {NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
+};
+
+struct castr realm_ca[] = {
+ {NSC_SHORT, 0, 0, fldoff(realmstr, r_uid), "uid", EF_REALM},
+ {NSC_NATID, 0, 0, fldoff(realmstr, r_cnum), "cnum", EF_NATION},
+ {NSC_USHORT, 0, 0, fldoff(realmstr, r_realm), "realm", EF_BAD},
+ {NSC_SHORT, 0, 0, fldoff(realmstr, r_xl), "xl", EF_BAD},
+ {NSC_SHORT, 0, 0, fldoff(realmstr, r_xh), "xh", EF_BAD},
+ {NSC_SHORT, 0, 0, fldoff(realmstr, r_yl), "yl", EF_BAD},
+ {NSC_SHORT, 0, 0, fldoff(realmstr, r_yh), "yh", EF_BAD},
+ {NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
+};
+
struct castr intrchr_ca[] = {
{NSC_STRING, NSC_CONST, 0, offsetof(struct sctintrins, in_name), "name",
EF_BAD},
{M_MINE, "mine"},
{M_SWEEP, "sweep"},
{M_SUB, "sub"},
- {M_SPY, "spy"},
{M_LAND, "land"},
{M_SUBT, "sub-torp"},
{M_TRADE, "trade"},
{M_SEMILAND, "semi-land"},
- {M_XLIGHT, "xlight"},
- {M_CHOPPER, "chopper"},
{M_OILER, "oiler"},
{M_SUPPLY, "supply"},
+ {M_CANAL, "canal"},
{M_ANTIMISSILE, "anti-missile"},
{0, NULL}
};
struct symbol land_chr_flags[] = {
- {L_XLIGHT, "xlight"},
{L_ENGINEER, "engineer"},
{L_SUPPLY, "supply"},
{L_SECURITY, "security"},
};
struct symbol missions[] = {
+ {MI_NONE, "none"},
{MI_INTERDICT, "interdiction"},
{MI_SUPPORT, "support"},
{MI_RESERVE, "reserve"},
{0, NULL}
};
+struct symbol nation_status[] = {
+ {STAT_UNUSED, "unused"},
+ {STAT_NEW, "new"},
+ {STAT_VIS, "visitor"},
+ {STAT_SANCT, "sanctuary"},
+ {STAT_ACTIVE, "active"},
+ {STAT_GOD, "deity"}
+};
+
struct symbol nation_flags[] = {
{NF_INFORM, "inform"},
{NF_FLASH, "flash"},
{BPKG, "bank"},
{0, NULL}
};
+
+struct symbol resources[] = {
+ /* names should match resource selector names in sect_ca[] */
+ {0, "none"},
+ {offsetof(struct sctstr, sct_min), "min"},
+ {offsetof(struct sctstr, sct_gmin), "gold"},
+ {offsetof(struct sctstr, sct_fertil), "fert"},
+ {offsetof(struct sctstr, sct_oil), "ocontent"},
+ {offsetof(struct sctstr, sct_uran), "uran"},
+ {0, NULL}
+};
+
+struct symbol sector_navigation[] = { /* for d_nav */
+ {NAV_NONE, "land"},
+ {NAVOK, "sea"},
+ {NAV_02, "harbor"},
+ {NAV_60, "bridge"},
+ {0, NULL}
+};