/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* @configure_input@
- * path.c: Path initializations needed outside of the file initialization
- * tables
- *
+ * path.c.in: Path initializations needed outside of the file
+ * initialization tables
+ *
* Known contributors to this file:
- * Markus Armbruster, 2005
+ * Markus Armbruster, 2005-2008
*/
#include <config.h>
#include "optlist.h"
+/* econfig file to try when user doesn't specify one */
char dflt_econfig[] = "@econfig@";
-char *infodir = "@einfodir@";
-char *datadir = "@edatadir@";
-
-/* relative to DATADIR */
-char *teldir = "tel";
-char *motdfil = "motd";
-char *downfil = "down";
-char *disablefil = "disable";
-char *telfil = "tel/tel";
-char *annfil = "ann";
-char *banfil = "ban";
-char *authfil = "auth";
-char *timestampfil = "timestamp";
+
+/*
+ * Where to find configuration (absolute file name)
+ * This is wherever econfig is actually looked for.
+ */
+char *configdir;
+
+/* User configuration tables to load (relative to configdir) */
+char *custom_tables = "";
+
+/* Update schedule (absolute file name) */
+char *schedulefil;
+
+/* Where to find built-in configuration tables (relative to configdir) */
+char *builtindir_conf = "@builtindir@";
+/* Where to find built-in configuration tables (absolute) */
+char *builtindir;
+
+/* Where to find info pages (relative to configdir) */
+char *infodir_conf = "@einfodir@";
+/* Where to find info pages (absolute) */
+char *infodir;
+
+/* Where this game's data is stored (relative to configdir) */
+char *gamedir_conf = "@gamedir@";
+/* Where this game's data is stored (absolute) */
+char *gamedir;
+
+/* These are relative to gamedir: */
+char teldir[] = "tel";
+char motdfil[] = "motd";
+char downfil[] = "down";
+char annfil[] = "ann";
char *listen_addr = "";
char *loginport = "@EMPIREPORT@";
+
+/*
+ * Emacs magic:
+ * Local Variables:
+ * mode: C
+ * End:
+ */