#
# Empire - A multi-player, client/server Internet based war game.
-# Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+# Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
# Ken Stevens, Steve McClure, Markus Armbruster
#
# Empire is free software: you can redistribute it and/or modify
# sect.config: Sector characteristics
#
# Known contributors to this file:
-# Markus Armbruster, 2006-2016
+# Markus Armbruster, 2006-2021
#
# Derived from sect.c; known contributors:
# Dave Pare, 1986
config sect-chr
uid mnem prd peff l_b h_b bwork cost maint name ...
0 "." -1 0 0 0 0 0 0 "sea"
- 1 "^" dust 75 0 0 100 100 0 "mountain"
+ 1 "^" dust 100 0 0 100 100 0 "mountain"
2 "s" -1 0 0 0 100 0 0 "sanctuary"
3 "\134" -1 0 0 0 100 0 0 "wasteland"
4 "-" -1 0 0 0 100 0 0 "wilderness"
29 "b" bars 100 0 0 100 100 0 "bank"
30 "%" pet 1000 0 0 100 100 0 "refinery"
31 "e" -1 0 0 0 100 100 0 "enlistment center"
- 32 "~" -1 0 0 0 100 100 0 "plains"
+ 32 "~" -1 0 0 0 100 0 0 "plains"
33 "@" -1 0 0 0 100 100 0 "bridge tower"
# Deity-defined sector types go here
/config
29 "b" 4 0.4 0.2 land bank 1.0 2.25 1000 ()
30 "%" 4 0.4 0.2 land norm 1.0 1.5 1000 ()
31 "e" 4 0.4 0.2 land norm 1.0 2.0 1000 ()
- 32 "~" 32 0.4 0.2 land norm 1.0 1.5 100 (deity)
+ 32 "~" 32 0.4 0.4 land norm 1.0 1.5 100 (deity)
33 "@" 0 0.4 0.0 land norm 1.0 1.5 100 (deity)
# Deity-defined sector types go here
/config