#include "retreat.h"
#include "sect.h"
#include "ship.h"
-#include "treaty.h"
struct symbol agreement_statuses[] = {
{AGREE_FREE, "free"},
struct symbol nation_rejects[] = {
{REJ_TELE, "telegrams"},
- {REJ_TREA, "treaties"},
{REJ_ANNO, "announcements"},
{REJ_LOAN, "loans"},
{0, NULL}
{M_ANTIMISSILE, "anti-missile"},
{0, NULL}
};
-
-struct symbol treaty_flags[] = {
- {LNDATT, "no attacks on any land units"},
- {SEAATT, "no attacks on any ships"},
- {SEAFIR, "no shelling any ships"},
- {SUBFIR, "no depth-charging any subs"},
- {LANATT, "no sector attacks"},
- {LANFIR, "no shelling any land"},
- {NEWSHP, "no building ships"},
- {NEWNUK, "no new nuclear weapons"},
- {NEWPLN, "no building planes"},
- {NEWLND, "no building land units"},
- {TRTENL, "no enlistment"},
- {0, NULL}
-};