/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1994-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1994-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
* Copyright (C) 1991-3 Stephen Crane
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* lwp.c: lightweight process creation, destruction and manipulation
*
* Known contributors to this file:
- * Markus Armbruster, 2004-2008
+ * Markus Armbruster, 2004-2010
*/
#include <config.h>
if (nextp)
break;
}
- if (CANT_HAPPEN(!LwpCurrent && !nextp))
+ if (CANT_HAPPEN(!nextp))
abort();
if (LwpCurrent != nextp) {
struct lwpProc *oldp = LwpCurrent;
LwpCurrent = nextp;
*LwpContextPtr = nextp->ud;
lwpSwitchContext(oldp, nextp);
- lwpStatus(nextp, "switch in %d", nextp->pri);
+ lwpStatus(nextp, "switch in");
}
}
LwpDeadQ.head = LwpDeadQ.tail = NULL;
lwpInitSigWait(waitset);
/* must be lower in priority than us for this to work right */
- sel = lwpCreate(0, lwpSelect, 16384, flags, "EventHandler", 0,
+ sel = lwpCreate(0, lwpSelect, 65536, flags, "EventHandler", 0,
NULL, NULL);
lwpInitSelect(sel);
return LwpCurrent;
proc->name = strdup(name);
}
-