/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
*
* Known contributors to this file:
* Dave Pare, 1994
- * Markus Armbruster, 2005-2014
+ * Markus Armbruster, 2005-2020
*/
#include <config.h>
else {
sap6 = (struct sockaddr_in6 *)sap;
addr = &sap6->sin6_addr;
+#ifdef HAVE_WORKING_IN6_IS_ADDR_V4MAPPED
if (IN6_IS_ADDR_V4MAPPED(&sap6->sin6_addr)) {
af = AF_INET;
addr = sap6->sin6_addr.s6_addr + 12;
}
+#endif
}
return inet_ntop(af, addr, buf, bufsz);
#else